Liam 52ebdd42c6 OpenGL: fix S8D24 to ABGR8 conversions 4 лет назад
..
buffer_cache 9edbbf2af4 Garbage Collection: Final tuning. 4 лет назад
command_classes b1fdc02465 Merge pull request #8066 from ameerj/gpu-decode-fixes 4 лет назад
engines 1bc7d61b57 video_core: Reduce unused includes 4 лет назад
host_shaders 52ebdd42c6 OpenGL: fix S8D24 to ABGR8 conversions 4 лет назад
macro f6a049337e common/xbyak_api: Make BuildRegSet() constexpr 4 лет назад
renderer_opengl 52ebdd42c6 OpenGL: fix S8D24 to ABGR8 conversions 4 лет назад
renderer_vulkan 9b52ee4558 Merge pull request #8076 from ameerj/nv-vk-msaa-scale 4 лет назад
texture_cache 02473ea7d5 Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe" 4 лет назад
textures 866b7c20a8 general: Fix clang/gcc build errors 4 лет назад
vulkan_common 0c214cb5b9 fix: typos 4 лет назад
CMakeLists.txt e7f10de11a video_core/cmake: link against libva explicitly ... 4 лет назад
cdma_pusher.cpp 1bc7d61b57 video_core: Reduce unused includes 4 лет назад
cdma_pusher.h 923decae5a common: Reduce unused includes 4 лет назад
compatible_formats.cpp 5213f70230 texture_cache: Blacklist BGRA8 copies and views on OpenGL 5 лет назад
compatible_formats.h 5213f70230 texture_cache: Blacklist BGRA8 copies and views on OpenGL 5 лет назад
delayed_destruction_ring.h 9106ac1e6b video_core: Add a delayed destruction ring abstraction 5 лет назад
dirty_flags.cpp f4ace63957 shader: Accelerate pipeline transitions and use dirty flags for shaders 5 лет назад
dirty_flags.h 778700ff9d TextureCache: Modify Viewports/Scissors according to Rescale. 4 лет назад
dma_pusher.cpp 1bc7d61b57 video_core: Reduce unused includes 4 лет назад
dma_pusher.h 677a8b208d video_core: Resolve more variable shadowing scenarios 5 лет назад
fence_manager.h d618bba8a6 general: Reduce core.h includes 4 лет назад
framebuffer_config.h ca12a77670 hle: nvflinger: Migrate android namespace -> Service::android. 4 лет назад
gpu.cpp 8a6e6465a7 Rasterizer: Refactor inlineToMemory. 4 лет назад
gpu.h 7f4165fc05 hle: vi: Integrate new NVFlinger and HosBinderDriverServer service. 4 лет назад
gpu_thread.cpp 877cd60b00 gpu: Use std::jthread for async gpu thread 4 лет назад
gpu_thread.h 427bf76e62 gpu: Migrate implementation to the cpp file 4 лет назад
memory_manager.cpp 1bc7d61b57 video_core: Reduce unused includes 4 лет назад
memory_manager.h f54280dafd Inline2Memory: Flush before writting buffer. 4 лет назад
query_cache.h 1bc7d61b57 video_core: Reduce unused includes 4 лет назад
rasterizer_accelerated.cpp 7b0d8bd1fb rasterizer: Update pages in batches 5 лет назад
rasterizer_accelerated.h bb8bf740e9 RasterizerInterface: Correct size of CPU addresses to cache. 4 лет назад
rasterizer_interface.h 8a6e6465a7 Rasterizer: Refactor inlineToMemory. 4 лет назад
renderer_base.cpp 1bc7d61b57 video_core: Reduce unused includes 4 лет назад
renderer_base.h f785f73e92 general: Replace NonCopyable struct with equivalents 4 лет назад
shader_cache.cpp 540ed72e99 video_core/shader_cache: Take std::span in RemoveShadersFromStorage() 4 лет назад
shader_cache.h 360a97ab54 video_core/shader_cache: Remove unused algorithm include 4 лет назад
shader_environment.cpp 1bc7d61b57 video_core: Reduce unused includes 4 лет назад
shader_environment.h f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 4 лет назад
shader_notify.cpp 1bc7d61b57 video_core: Reduce unused includes 4 лет назад
shader_notify.h 1bc7d61b57 video_core: Reduce unused includes 4 лет назад
surface.cpp ca12a77670 hle: nvflinger: Migrate android namespace -> Service::android. 4 лет назад
surface.h ca12a77670 hle: nvflinger: Migrate android namespace -> Service::android. 4 лет назад
transform_feedback.cpp e57ee3b7fd transform_feedback: Read buffer stride from index instead of layout 5 лет назад
transform_feedback.h 0ffea97e2e shader: Split profile and runtime info headers 5 лет назад
video_core.cpp b5e60ae1b0 video_core: Cancel Scoped's exit call on GPU failure 4 лет назад
video_core.h fe1f06c856 Fix screenshot dimensions when at 1x scale 4 лет назад