Liam f296a9ce9a shader_recompiler: use only ConstOffset for OpImageFetch 2 лет назад
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backend f296a9ce9a shader_recompiler: use only ConstOffset for OpImageFetch 2 лет назад
frontend 1d11fe00a3 Merge branch 'master' into ssbo-align 2 лет назад
ir_opt a959fb011f Fix "Propietary" typo elsewhere 2 лет назад
CMakeLists.txt 9343b81afd shader_recompiler: add byteswap pattern workaround for Nvidia 2 лет назад
environment.h a959fb011f Fix "Propietary" typo elsewhere 2 лет назад
exception.h 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 лет назад
host_translate_info.h 7d34800531 shader_recompiler: Align SSBO offsets to meet host requirements 2 лет назад
object_pool.h d5fc56db4b Move to Clang Format 15 3 лет назад
precompiled_headers.h 5b5612c1cc CMake: Consolidate common PCH headers 3 лет назад
profile.h 94244437de shader_recompiler: ignore clip distances beyond driver support level 2 лет назад
program_header.h 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 лет назад
runtime_info.h 5da70f7197 Remove memory allocations in some hot paths 3 лет назад
shader_info.h 9e9aed41be shader_recompiler: use float image operations on load/store when required 2 лет назад
stage.h 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 лет назад
varying_state.h aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 3 лет назад