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bunnei 3bd041f5b0 changed some naming/misc cleanups il y a 12 ans
externals 27474060e1 adding initial project layout il y a 13 ans
src 3bd041f5b0 changed some naming/misc cleanups il y a 12 ans
vsprops de0a034a84 fixed project includes to use new directory structure il y a 12 ans
.gitignore a7ab25441c added ipch/ folder (MSVS generated) to .gitignore il y a 13 ans
CMakeLists.txt 9527fc74ad fixed a bunch of errors in CMakeLists il y a 12 ans
README.md 59d00e6e4b Update README.md il y a 12 ans
citra.sln 0727e07462 added video_core as a dependencie for citra in build order il y a 12 ans
license.txt 8dedab0bac added license txt file il y a 12 ans

README.md

citra emulator

An experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

For development discussion, please join us @ #citra on freenode.

Development

If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current state of the emulator.

Building

  • Windows: Install Visual Studio 2013. Then open the .SLN file, and press Build > Rebuild Solution.
  • Linux: TODO