Fernando Sahmkow 32343d820d Merge pull request #4046 from ogniK5377/macro-hle-prod 6 лет назад
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buffer_cache 4514b80b3e buffer_cache: Eliminate local variable shadowing 6 лет назад
engines fabdf5d385 Addressed issues 6 лет назад
macro f5e2aec422 addressed issues 6 лет назад
renderer_opengl b66ccaa376 Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround 6 лет назад
renderer_vulkan 406d298457 Merge pull request #4110 from ReinUsesLisp/direct-upload-sets 6 лет назад
shader 442e48ef4c memory_util: boost hashes are size_t 6 лет назад
texture_cache ef53b2fd08 texture_cache: Fix incorrect address used in a DeduceSurface() call 6 лет назад
textures 9df67b2095 Clang Format and Documentation. 6 лет назад
CMakeLists.txt 6ce5f3120b Macro HLE support 6 лет назад
dirty_flags.cpp 380fc8d2e1 DirtyFlags: relax need to set render_targets as dirty 6 лет назад
dirty_flags.h 380fc8d2e1 DirtyFlags: relax need to set render_targets as dirty 6 лет назад
dma_pusher.cpp 4b9504028d DmaPusher: Remove dead code in step 6 лет назад
dma_pusher.h 4b9504028d DmaPusher: Remove dead code in step 6 лет назад
fence_manager.h b4d0724a63 fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a55 6 лет назад
gpu.cpp eb2c50c5e6 Update src/video_core/gpu.cpp 6 лет назад
gpu.h 7909860d16 texture: Implement R8G8UI 6 лет назад
gpu_asynch.cpp 487379c593 OpenGL: Implement Fencing backend. 6 лет назад
gpu_asynch.h 487379c593 OpenGL: Implement Fencing backend. 6 лет назад
gpu_synch.cpp 9c0f40a1f5 GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 лет назад
gpu_synch.h 9c0f40a1f5 GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 лет назад
gpu_thread.cpp 39e5b72948 Async GPU: Correct flushing behavior to be similar to old async GPU behavior. 6 лет назад
gpu_thread.h 1fb516cd97 GPU: Implement Flush Requests for Async mode. 6 лет назад
guest_driver.cpp bd8b9bbcee gl_shader_cache: Rework shader cache and remove post-specializations 6 лет назад
guest_driver.h bd8b9bbcee gl_shader_cache: Rework shader cache and remove post-specializations 6 лет назад
memory_manager.cpp 479605b3e5 memory_manager: Eliminate variable shadowing 6 лет назад
memory_manager.h 479605b3e5 memory_manager: Eliminate variable shadowing 6 лет назад
morton.cpp 7909860d16 texture: Implement R8G8UI 6 лет назад
morton.h 9cdf5c6c31 renderer_opengl: Use block linear swizzling for CPU framebuffers 7 лет назад
query_cache.h 8ae7154541 Rename PAGE_SHIFT to PAGE_BITS 6 лет назад
rasterizer_accelerated.cpp 4caff51710 core: memory: Move to Core::Memory namespace. 6 лет назад
rasterizer_accelerated.h 4caff51710 core: memory: Move to Core::Memory namespace. 6 лет назад
rasterizer_interface.h fe931ac976 {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers 6 лет назад
renderer_base.cpp f9ee0dc7ee video_core/engines: Remove unnecessary includes 7 лет назад
renderer_base.h 282adfc70b Frontend/GPU: Refactor context management 6 лет назад
sampler_cache.cpp c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 7 лет назад
sampler_cache.h c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 7 лет назад
shader_cache.h 8ae7154541 Rename PAGE_SHIFT to PAGE_BITS 6 лет назад
surface.cpp 7909860d16 texture: Implement R8G8UI 6 лет назад
surface.h 7909860d16 texture: Implement R8G8UI 6 лет назад
video_core.cpp cf9c94d401 Address review and fix broken yuzu-tester build 6 лет назад
video_core.h 282adfc70b Frontend/GPU: Refactor context management 6 лет назад