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buffer_cache
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6e122f0b2c
buffer_cache: Return stream buffer invalidation in Map instead of Unmap
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6 anos atrás |
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engines
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c2ea1e1bcb
Merge pull request #4049 from ReinUsesLisp/separate-samplers
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6 anos atrás |
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macro
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1799f4e774
macro_jit_x64: Remove unused function Compile_WriteCarry
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6 anos atrás |
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renderer_opengl
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92021a344c
Merge pull request #4064 from ReinUsesLisp/invalidate-buffers
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6 anos atrás |
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renderer_vulkan
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c2ea1e1bcb
Merge pull request #4049 from ReinUsesLisp/separate-samplers
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6 anos atrás |
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shader
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5b2b6d594c
shader/texture: Join separate image and sampler pairs offline
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6 anos atrás |
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texture_cache
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bd43c05470
texture_cache: Port original code management for 2D vs 3D textures
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6 anos atrás |
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textures
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9df67b2095
Clang Format and Documentation.
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6 anos atrás |
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CMakeLists.txt
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abcea1bb18
rasterizer_cache: Remove files and includes
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6 anos atrás |
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dirty_flags.cpp
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380fc8d2e1
DirtyFlags: relax need to set render_targets as dirty
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6 anos atrás |
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dirty_flags.h
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380fc8d2e1
DirtyFlags: relax need to set render_targets as dirty
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6 anos atrás |
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dma_pusher.cpp
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4b9504028d
DmaPusher: Remove dead code in step
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6 anos atrás |
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dma_pusher.h
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4b9504028d
DmaPusher: Remove dead code in step
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6 anos atrás |
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fence_manager.h
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b4d0724a63
fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a55
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6 anos atrás |
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gpu.cpp
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eb2c50c5e6
Update src/video_core/gpu.cpp
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6 anos atrás |
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gpu.h
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7909860d16
texture: Implement R8G8UI
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6 anos atrás |
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gpu_asynch.cpp
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487379c593
OpenGL: Implement Fencing backend.
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6 anos atrás |
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gpu_asynch.h
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487379c593
OpenGL: Implement Fencing backend.
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6 anos atrás |
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gpu_synch.cpp
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9c0f40a1f5
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 anos atrás |
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gpu_synch.h
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9c0f40a1f5
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 anos atrás |
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gpu_thread.cpp
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39e5b72948
Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
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6 anos atrás |
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gpu_thread.h
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1fb516cd97
GPU: Implement Flush Requests for Async mode.
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6 anos atrás |
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guest_driver.cpp
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bd8b9bbcee
gl_shader_cache: Rework shader cache and remove post-specializations
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6 anos atrás |
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guest_driver.h
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bd8b9bbcee
gl_shader_cache: Rework shader cache and remove post-specializations
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6 anos atrás |
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memory_manager.cpp
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ff0c49e1ce
kernel: memory: Improve implementation of device shared memory. (#3707)
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6 anos atrás |
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memory_manager.h
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32fc2aae3c
video_core: memory_manager: Updates for Common::PageTable changes.
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6 anos atrás |
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morton.cpp
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7909860d16
texture: Implement R8G8UI
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6 anos atrás |
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morton.h
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9cdf5c6c31
renderer_opengl: Use block linear swizzling for CPU framebuffers
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7 anos atrás |
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query_cache.h
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f616dc0b59
Address Feedback.
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6 anos atrás |
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rasterizer_accelerated.cpp
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4caff51710
core: memory: Move to Core::Memory namespace.
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6 anos atrás |
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rasterizer_accelerated.h
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4caff51710
core: memory: Move to Core::Memory namespace.
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6 anos atrás |
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rasterizer_interface.h
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fe931ac976
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
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6 anos atrás |
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renderer_base.cpp
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f9ee0dc7ee
video_core/engines: Remove unnecessary includes
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7 anos atrás |
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renderer_base.h
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282adfc70b
Frontend/GPU: Refactor context management
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6 anos atrás |
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sampler_cache.cpp
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c5047540c9
video_core: Abstract vk_sampler_cache into a templated class
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7 anos atrás |
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sampler_cache.h
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c5047540c9
video_core: Abstract vk_sampler_cache into a templated class
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7 anos atrás |
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shader_cache.h
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dc27252352
shader_cache: Implement a generic shader cache
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6 anos atrás |
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surface.cpp
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7909860d16
texture: Implement R8G8UI
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6 anos atrás |
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surface.h
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7909860d16
texture: Implement R8G8UI
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6 anos atrás |
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video_core.cpp
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cf9c94d401
Address review and fix broken yuzu-tester build
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6 anos atrás |
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video_core.h
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282adfc70b
Frontend/GPU: Refactor context management
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6 anos atrás |