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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include "common/assert.h"
- #include "common/bit_field.h"
- #include "common/common_types.h"
- namespace Tegra::Texture {
- enum class TextureFormat : u32 {
- R32G32B32A32 = 0x01,
- R32G32B32 = 0x02,
- R16G16B16A16 = 0x03,
- R32G32 = 0x04,
- R32_B24G8 = 0x05,
- ETC2_RGB = 0x06,
- X8B8G8R8 = 0x07,
- A8R8G8B8 = 0x08,
- A2B10G10R10 = 0x09,
- ETC2_RGB_PTA = 0x0a,
- ETC2_RGBA = 0x0b,
- R16G16 = 0x0c,
- R24G8 = 0x0d,
- R8G24 = 0x0e,
- R32 = 0x0f,
- BC6H_SFLOAT = 0x10,
- BC6H_UFLOAT = 0x11,
- A4B4G4R4 = 0x12,
- A5B5G5R1 = 0x13,
- A1B5G5R5 = 0x14,
- B5G6R5 = 0x15,
- B6G5R5 = 0x16,
- BC7 = 0x17,
- R8G8 = 0x18,
- EAC = 0x19,
- EACX2 = 0x1a,
- R16 = 0x1b,
- Y8_VIDEO = 0x1c,
- R8 = 0x1d,
- G4R4 = 0x1e,
- R1 = 0x1f,
- E5B9G9R9 = 0x20,
- B10G11R11 = 0x21,
- G8B8G8R8 = 0x22,
- B8G8R8G8 = 0x23,
- BC1_RGBA = 0x24,
- BC2 = 0x25,
- BC3 = 0x26,
- BC4 = 0x27,
- BC5 = 0x28,
- S8D24 = 0x29,
- X8D24 = 0x2a,
- D24S8 = 0x2b,
- X4V4D24__COV4R4V = 0x2c,
- X4V4D24__COV8R8V = 0x2d,
- V8D24__COV4R12V = 0x2e,
- D32 = 0x2f,
- D32S8 = 0x30,
- X8D24_X20V4S8__COV4R4V = 0x31,
- X8D24_X20V4S8__COV8R8V = 0x32,
- D32_X20V4X8__COV4R4V = 0x33,
- D32_X20V4X8__COV8R8V = 0x34,
- D32_X20V4S8__COV4R4V = 0x35,
- D32_X20V4S8__COV8R8V = 0x36,
- X8D24_X16V8S8__COV4R12V = 0x37,
- D32_X16V8X8__COV4R12V = 0x38,
- D32_X16V8S8__COV4R12V = 0x39,
- D16 = 0x3a,
- V8D24__COV8R24V = 0x3b,
- X8D24_X16V8S8__COV8R24V = 0x3c,
- D32_X16V8X8__COV8R24V = 0x3d,
- D32_X16V8S8__COV8R24V = 0x3e,
- ASTC_2D_4X4 = 0x40,
- ASTC_2D_5X5 = 0x41,
- ASTC_2D_6X6 = 0x42,
- ASTC_2D_8X8 = 0x44,
- ASTC_2D_10X10 = 0x45,
- ASTC_2D_12X12 = 0x46,
- ASTC_2D_5X4 = 0x50,
- ASTC_2D_6X5 = 0x51,
- ASTC_2D_8X6 = 0x52,
- ASTC_2D_10X8 = 0x53,
- ASTC_2D_12X10 = 0x54,
- ASTC_2D_8X5 = 0x55,
- ASTC_2D_10X5 = 0x56,
- ASTC_2D_10X6 = 0x57,
- };
- enum class TextureType : u32 {
- Texture1D = 0,
- Texture2D = 1,
- Texture3D = 2,
- TextureCubemap = 3,
- Texture1DArray = 4,
- Texture2DArray = 5,
- Texture1DBuffer = 6,
- Texture2DNoMipmap = 7,
- TextureCubeArray = 8,
- };
- enum class TICHeaderVersion : u32 {
- OneDBuffer = 0,
- PitchColorKey = 1,
- Pitch = 2,
- BlockLinear = 3,
- BlockLinearColorKey = 4,
- };
- enum class ComponentType : u32 {
- SNORM = 1,
- UNORM = 2,
- SINT = 3,
- UINT = 4,
- SNORM_FORCE_FP16 = 5,
- UNORM_FORCE_FP16 = 6,
- FLOAT = 7
- };
- enum class SwizzleSource : u32 {
- Zero = 0,
- R = 2,
- G = 3,
- B = 4,
- A = 5,
- OneInt = 6,
- OneFloat = 7,
- };
- enum class MsaaMode : u32 {
- Msaa1x1 = 0,
- Msaa2x1 = 1,
- Msaa2x2 = 2,
- Msaa4x2 = 3,
- Msaa4x2_D3D = 4,
- Msaa2x1_D3D = 5,
- Msaa4x4 = 6,
- Msaa2x2_VC4 = 8,
- Msaa2x2_VC12 = 9,
- Msaa4x2_VC8 = 10,
- Msaa4x2_VC24 = 11,
- };
- union TextureHandle {
- /* implicit */ constexpr TextureHandle(u32 raw_) : raw{raw_} {}
- u32 raw;
- BitField<0, 20, u32> tic_id;
- BitField<20, 12, u32> tsc_id;
- };
- static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
- [[nodiscard]] inline std::pair<u32, u32> TexturePair(u32 raw, bool via_header_index) {
- if (via_header_index) {
- return {raw, raw};
- } else {
- const Tegra::Texture::TextureHandle handle{raw};
- return {handle.tic_id, via_header_index ? handle.tic_id : handle.tsc_id};
- }
- }
- struct TICEntry {
- union {
- struct {
- union {
- BitField<0, 7, TextureFormat> format;
- BitField<7, 3, ComponentType> r_type;
- BitField<10, 3, ComponentType> g_type;
- BitField<13, 3, ComponentType> b_type;
- BitField<16, 3, ComponentType> a_type;
- BitField<19, 3, SwizzleSource> x_source;
- BitField<22, 3, SwizzleSource> y_source;
- BitField<25, 3, SwizzleSource> z_source;
- BitField<28, 3, SwizzleSource> w_source;
- };
- u32 address_low;
- union {
- BitField<0, 16, u32> address_high;
- BitField<16, 5, u32> layer_base_3_7;
- BitField<21, 3, TICHeaderVersion> header_version;
- BitField<24, 1, u32> load_store_hint;
- BitField<25, 4, u32> view_coherency_hash;
- BitField<29, 3, u32> layer_base_8_10;
- };
- union {
- BitField<0, 3, u32> block_width;
- BitField<3, 3, u32> block_height;
- BitField<6, 3, u32> block_depth;
- BitField<10, 3, u32> tile_width_spacing;
- // High 16 bits of the pitch value
- BitField<0, 16, u32> pitch_high;
- BitField<26, 1, u32> use_header_opt_control;
- BitField<27, 1, u32> depth_texture;
- BitField<28, 4, u32> max_mip_level;
- BitField<0, 16, u32> buffer_high_width_minus_one;
- };
- union {
- BitField<0, 16, u32> width_minus_one;
- BitField<16, 3, u32> layer_base_0_2;
- BitField<22, 1, u32> srgb_conversion;
- BitField<23, 4, TextureType> texture_type;
- BitField<29, 3, u32> border_size;
- BitField<0, 16, u32> buffer_low_width_minus_one;
- };
- union {
- BitField<0, 16, u32> height_minus_1;
- BitField<16, 14, u32> depth_minus_1;
- BitField<30, 1, u32> is_sparse;
- BitField<31, 1, u32> normalized_coords;
- };
- union {
- BitField<6, 13, u32> mip_lod_bias;
- BitField<27, 3, u32> max_anisotropy;
- };
- union {
- BitField<0, 4, u32> res_min_mip_level;
- BitField<4, 4, u32> res_max_mip_level;
- BitField<8, 4, MsaaMode> msaa_mode;
- BitField<12, 12, u32> min_lod_clamp;
- };
- };
- std::array<u64, 4> raw;
- };
- constexpr bool operator==(const TICEntry& rhs) const noexcept {
- return raw == rhs.raw;
- }
- constexpr bool operator!=(const TICEntry& rhs) const noexcept {
- return raw != rhs.raw;
- }
- constexpr GPUVAddr Address() const {
- return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
- }
- constexpr u32 Pitch() const {
- ASSERT(header_version == TICHeaderVersion::Pitch ||
- header_version == TICHeaderVersion::PitchColorKey);
- // The pitch value is 21 bits, and is 32B aligned.
- return pitch_high << 5;
- }
- constexpr u32 Width() const {
- if (header_version != TICHeaderVersion::OneDBuffer) {
- return width_minus_one + 1;
- }
- return (buffer_high_width_minus_one << 16 | buffer_low_width_minus_one) + 1;
- }
- constexpr u32 Height() const {
- return height_minus_1 + 1;
- }
- constexpr u32 Depth() const {
- return depth_minus_1 + 1;
- }
- constexpr u32 BaseLayer() const {
- return layer_base_0_2 | layer_base_3_7 << 3 | layer_base_8_10 << 8;
- }
- constexpr bool IsBlockLinear() const {
- return header_version == TICHeaderVersion::BlockLinear ||
- header_version == TICHeaderVersion::BlockLinearColorKey;
- }
- constexpr bool IsPitchLinear() const {
- return header_version == TICHeaderVersion::Pitch ||
- header_version == TICHeaderVersion::PitchColorKey;
- }
- constexpr bool IsBuffer() const {
- return header_version == TICHeaderVersion::OneDBuffer;
- }
- };
- static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
- enum class WrapMode : u32 {
- Wrap = 0,
- Mirror = 1,
- ClampToEdge = 2,
- Border = 3,
- Clamp = 4,
- MirrorOnceClampToEdge = 5,
- MirrorOnceBorder = 6,
- MirrorOnceClampOGL = 7,
- };
- enum class DepthCompareFunc : u32 {
- Never = 0,
- Less = 1,
- Equal = 2,
- LessEqual = 3,
- Greater = 4,
- NotEqual = 5,
- GreaterEqual = 6,
- Always = 7,
- };
- enum class TextureFilter : u32 {
- Nearest = 1,
- Linear = 2,
- };
- enum class TextureMipmapFilter : u32 {
- None = 1,
- Nearest = 2,
- Linear = 3,
- };
- enum class SamplerReduction : u32 {
- WeightedAverage = 0,
- Min = 1,
- Max = 2,
- };
- enum class Anisotropy {
- Default,
- Filter2x,
- Filter4x,
- Filter8x,
- Filter16x,
- };
- struct TSCEntry {
- union {
- struct {
- union {
- BitField<0, 3, WrapMode> wrap_u;
- BitField<3, 3, WrapMode> wrap_v;
- BitField<6, 3, WrapMode> wrap_p;
- BitField<9, 1, u32> depth_compare_enabled;
- BitField<10, 3, DepthCompareFunc> depth_compare_func;
- BitField<13, 1, u32> srgb_conversion;
- BitField<20, 3, u32> max_anisotropy;
- };
- union {
- BitField<0, 2, TextureFilter> mag_filter;
- BitField<4, 2, TextureFilter> min_filter;
- BitField<6, 2, TextureMipmapFilter> mipmap_filter;
- BitField<8, 1, u32> cubemap_anisotropy;
- BitField<9, 1, u32> cubemap_interface_filtering;
- BitField<10, 2, SamplerReduction> reduction_filter;
- BitField<12, 13, u32> mip_lod_bias;
- BitField<25, 1, u32> float_coord_normalization;
- BitField<26, 5, u32> trilin_opt;
- };
- union {
- BitField<0, 12, u32> min_lod_clamp;
- BitField<12, 12, u32> max_lod_clamp;
- BitField<24, 8, u32> srgb_border_color_r;
- };
- union {
- BitField<12, 8, u32> srgb_border_color_g;
- BitField<20, 8, u32> srgb_border_color_b;
- };
- std::array<f32, 4> border_color;
- };
- std::array<u64, 4> raw;
- };
- constexpr bool operator==(const TSCEntry& rhs) const noexcept {
- return raw == rhs.raw;
- }
- constexpr bool operator!=(const TSCEntry& rhs) const noexcept {
- return raw != rhs.raw;
- }
- std::array<float, 4> BorderColor() const noexcept;
- float MaxAnisotropy() const noexcept;
- float MinLod() const {
- return static_cast<float>(min_lod_clamp) / 256.0f;
- }
- float MaxLod() const {
- return static_cast<float>(max_lod_clamp) / 256.0f;
- }
- float LodBias() const {
- // Sign extend the 13-bit value.
- static constexpr u32 mask = 1U << (13 - 1);
- return static_cast<float>(static_cast<s32>((mip_lod_bias ^ mask) - mask)) / 256.0f;
- }
- };
- static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");
- } // namespace Tegra::Texture
- template <>
- struct std::hash<Tegra::Texture::TICEntry> {
- size_t operator()(const Tegra::Texture::TICEntry& tic) const noexcept;
- };
- template <>
- struct std::hash<Tegra::Texture::TSCEntry> {
- size_t operator()(const Tegra::Texture::TSCEntry& tsc) const noexcept;
- };
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