ReinUsesLisp
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d621e96d0d
shader: Initial OpenGL implementation
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5 年之前 |
ReinUsesLisp
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9764c13d6d
video_core: Rewrite the texture cache
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5 年之前 |
Lioncash
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f95602f152
video_core: Resolve more variable shadowing scenarios pt.3
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5 年之前 |
ReinUsesLisp
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fbc232426d
video_core: Rearrange pixel format names
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6 年之前 |
ReinUsesLisp
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a7baf6fee4
video_core: Add MSAA registers in 3D engine and TIC
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6 年之前 |
ReinUsesLisp
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a209d464f9
video_core/textures: Move GetMaxAnisotropy to cpp file
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6 年之前 |
ReinUsesLisp
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d7db088180
video_core/texture: Use a LUT to convert sRGB texture borders
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6 年之前 |
ReinUsesLisp
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1aa75b1081
textures: Fix anisotropy hack
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6 年之前 |
Morph
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7ee6065178
Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels.
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6 年之前 |
ReinUsesLisp
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096f339a2a
video_core: Silence implicit conversion warnings
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6 年之前 |
ReinUsesLisp
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a993df1ee2
shader/node: Unpack bindless texture encoding
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6 年之前 |
ReinUsesLisp
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538ddd220e
video_core/textures: Remove unused index entry in FullTextureInfo
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6 年之前 |
ReinUsesLisp
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e7bdf8b22a
textures: Fix texture buffer size calculation
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7 年之前 |
Fernando Sahmkow
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082740d34d
surface: Correct format S8Z24
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7 年之前 |
ReinUsesLisp
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b8c75a845b
maxwell_3d: Partially implement texture buffers as 1D textures
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7 年之前 |
ReinUsesLisp
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345e73f2fe
video_core: Use un-shifted block sizes to avoid integer divisions
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7 年之前 |
ReinUsesLisp
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a89cc0bafc
maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
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7 年之前 |
Lioncash
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fbf452ab0e
video_core/texures/texture: Remove unnecessary includes
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7 年之前 |
bunnei
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6788ebffc8
Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache
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7 年之前 |
ReinUsesLisp
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a63295a872
video_core/texture: Fix up sampler lod bias
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7 年之前 |
ReinUsesLisp
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aa59d77c3b
vk_sampler_cache: Implement a sampler cache
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7 年之前 |
ReinUsesLisp
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8ebeb9ade2
video_core/texture: Add a raw representation of TSCEntry
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7 年之前 |
ReinUsesLisp
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a0be7b3b92
gl_rasterizer: Encapsulate sampler queries into methods
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7 年之前 |
bunnei
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10ab714fe0
Merge pull request #2042 from ReinUsesLisp/nouveau-tex
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7 年之前 |
ReinUsesLisp
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b5e685b297
video_core/texture: Fix BitField size for depth_minus_one
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7 年之前 |
ReinUsesLisp
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390721a561
maxwell_3d: Allow texture handles with TIC id zero
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7 年之前 |
FernandoS27
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ddfbe0b58d
Implemented Tile Width Spacing
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7 年之前 |
Rodolfo Bogado
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81a9c5fe6f
fix sampler configuration, thanks to Marcos for his investigation
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7 年之前 |
Rodolfo Bogado
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e9610ec0dd
set sampler max lod, min lod, lod bias and max anisotropy
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7 年之前 |
Rodolfo Bogado
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0287b2be6d
Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
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7 年之前 |