Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp fb166b5ff4 shader: Emulate 64-bit integers when not supported %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d8d5501459 shader: Add int64 to int32 lowering pass %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 04ef2160f9 shader: Teach global memory base tracker to follow vectors %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 97e80dda55 shader: Add constant propagation to integer vectors %!s(int64=5) %!d(string=hai) anos
  ameerj 27ca8a0e13 glsl: Better IAdd Overflow CC fix %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 4397053d5c shader: Remove IAbs64 %!s(int64=5) %!d(string=hai) anos
  ameerj bc6e399ae3 glsl: Fix IADD CC %!s(int64=5) %!d(string=hai) anos
  ameerj a7536825df shader_recompiler: Fix IADD3 input partitioning %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 808ef97a08 shader: Move loop safety tests to code emission %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3877918e96 gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks %!s(int64=5) %!d(string=hai) anos
  ameerj cbce9ddd4a glsl: Remove frag color initialization %!s(int64=5) %!d(string=hai) anos
  ameerj 3a2dd1b483 glasm: Implement SetAttribute ViewportMask %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9bd0531384 gl_graphics_pipeline: Inline hash and operator== key functions %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp f5db8c7440 gl_shader_cache: Check previous pipeline before checking hash map %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 218dedca1f gl_graphics_pipeline: Port optimizations from Vulkan pipelines %!s(int64=5) %!d(string=hai) anos
  ameerj 1c648f176c emit_glsl_special: Skip initialization of frag_color0 %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1d182fc0f5 shader: Calibrate loop safety threshold %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp df9b7e18f5 buffer_cache: Fix debugging leftover %!s(int64=5) %!d(string=hai) anos
  Morph cfbc85839d glsl: Add missing ; in EmitSetSampleMask %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 838d7e4ca5 buffer_cache: Fix size reductions not having in mind bind sizes %!s(int64=5) %!d(string=hai) anos
  ameerj 9e066dcb15 glsl: Fix output varying initialization when transform feedback is used %!s(int64=5) %!d(string=hai) anos
  ameerj fcff19e0fa shaders: Allow shader notify when async shaders is disabled %!s(int64=5) %!d(string=hai) anos
  ameerj a0365217f5 texture_pass: Fix is_read image qualification %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 0cd08b3e72 shader: Align constant buffer sizes to 16 bytes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 59fead3a47 spirv: Properly handle devices without int8 and int16 %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp b5e78607ad spirv: Handle small storage buffer loads on devices with no support %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ca67077ca8 vk_graphics_pipeline: Use VK_KHR_push_descriptor when available %!s(int64=5) %!d(string=hai) anos
  ameerj ccbd24fe00 glsl: Fix cbuf component indexing bug falback %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1091995f8e shader: Simplify MergeDualVertexPrograms %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages %!s(int64=5) %!d(string=hai) anos