Historique des commits

Auteur SHA1 Message Date
  ReinUsesLisp fb166b5ff4 shader: Emulate 64-bit integers when not supported il y a 5 ans
  ReinUsesLisp d8d5501459 shader: Add int64 to int32 lowering pass il y a 5 ans
  ReinUsesLisp 04ef2160f9 shader: Teach global memory base tracker to follow vectors il y a 5 ans
  ReinUsesLisp 97e80dda55 shader: Add constant propagation to integer vectors il y a 5 ans
  ameerj 27ca8a0e13 glsl: Better IAdd Overflow CC fix il y a 5 ans
  ReinUsesLisp 4397053d5c shader: Remove IAbs64 il y a 5 ans
  ameerj bc6e399ae3 glsl: Fix IADD CC il y a 5 ans
  ameerj a7536825df shader_recompiler: Fix IADD3 input partitioning il y a 5 ans
  ReinUsesLisp 808ef97a08 shader: Move loop safety tests to code emission il y a 5 ans
  ReinUsesLisp 3877918e96 gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks il y a 5 ans
  ameerj cbce9ddd4a glsl: Remove frag color initialization il y a 5 ans
  ameerj 3a2dd1b483 glasm: Implement SetAttribute ViewportMask il y a 5 ans
  ReinUsesLisp 9bd0531384 gl_graphics_pipeline: Inline hash and operator== key functions il y a 5 ans
  ReinUsesLisp f5db8c7440 gl_shader_cache: Check previous pipeline before checking hash map il y a 5 ans
  ReinUsesLisp 218dedca1f gl_graphics_pipeline: Port optimizations from Vulkan pipelines il y a 5 ans
  ameerj 1c648f176c emit_glsl_special: Skip initialization of frag_color0 il y a 5 ans
  ReinUsesLisp 1d182fc0f5 shader: Calibrate loop safety threshold il y a 5 ans
  ReinUsesLisp df9b7e18f5 buffer_cache: Fix debugging leftover il y a 5 ans
  Morph cfbc85839d glsl: Add missing ; in EmitSetSampleMask il y a 5 ans
  ReinUsesLisp 838d7e4ca5 buffer_cache: Fix size reductions not having in mind bind sizes il y a 5 ans
  ameerj 9e066dcb15 glsl: Fix output varying initialization when transform feedback is used il y a 5 ans
  ameerj fcff19e0fa shaders: Allow shader notify when async shaders is disabled il y a 5 ans
  ameerj a0365217f5 texture_pass: Fix is_read image qualification il y a 5 ans
  ReinUsesLisp 0cd08b3e72 shader: Align constant buffer sizes to 16 bytes il y a 5 ans
  ReinUsesLisp 59fead3a47 spirv: Properly handle devices without int8 and int16 il y a 5 ans
  ReinUsesLisp b5e78607ad spirv: Handle small storage buffer loads on devices with no support il y a 5 ans
  ReinUsesLisp ca67077ca8 vk_graphics_pipeline: Use VK_KHR_push_descriptor when available il y a 5 ans
  ameerj ccbd24fe00 glsl: Fix cbuf component indexing bug falback il y a 5 ans
  ReinUsesLisp 1091995f8e shader: Simplify MergeDualVertexPrograms il y a 5 ans
  ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages il y a 5 ans