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video_coare: Reimplementing the maxwell drawing trigger mechanism

FengChen 3 лет назад
Родитель
Сommit
1f54cd4ac7

+ 106 - 151
src/video_core/engines/maxwell_3d.cpp

@@ -117,10 +117,15 @@ void Maxwell3D::InitializeRegisterDefaults() {
 
     shadow_state = regs;
 
-    mme_inline[MAXWELL3D_REG_INDEX(draw.end)] = true;
-    mme_inline[MAXWELL3D_REG_INDEX(draw.begin)] = true;
-    mme_inline[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
-    mme_inline[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
+    draw_command[MAXWELL3D_REG_INDEX(draw.end)] = true;
+    draw_command[MAXWELL3D_REG_INDEX(draw.begin)] = true;
+    draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.first)] = true;
+    draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
+    draw_command[MAXWELL3D_REG_INDEX(index_buffer.first)] = true;
+    draw_command[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
+    draw_command[MAXWELL3D_REG_INDEX(index_buffer32_first)] = true;
+    draw_command[MAXWELL3D_REG_INDEX(index_buffer16_first)] = true;
+    draw_command[MAXWELL3D_REG_INDEX(index_buffer8_first)] = true;
 }
 
 void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
@@ -208,25 +213,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
         return ProcessCBBind(3);
     case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config):
         return ProcessCBBind(4);
-    case MAXWELL3D_REG_INDEX(draw.end):
-        return DrawArrays();
-    case MAXWELL3D_REG_INDEX(index_buffer32_first):
-        regs.index_buffer.count = regs.index_buffer32_first.count;
-        regs.index_buffer.first = regs.index_buffer32_first.first;
-        dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
-        return DrawArrays();
-    case MAXWELL3D_REG_INDEX(index_buffer16_first):
-        regs.index_buffer.count = regs.index_buffer16_first.count;
-        regs.index_buffer.first = regs.index_buffer16_first.first;
-        dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
-        return DrawArrays();
-    case MAXWELL3D_REG_INDEX(index_buffer8_first):
-        regs.index_buffer.count = regs.index_buffer8_first.count;
-        regs.index_buffer.first = regs.index_buffer8_first.first;
-        dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
-        // a macro calls this one over and over, should it increase instancing?
-        // Used by Hades and likely other Vulkan games.
-        return DrawArrays();
     case MAXWELL3D_REG_INDEX(topology_override):
         use_topology_override = true;
         return;
@@ -261,14 +247,13 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
 
     // Execute the current macro.
     macro_engine->Execute(macro_positions[entry], parameters);
-    if (mme_draw.current_mode != MMEDrawMode::Undefined) {
-        FlushMMEInlineDraw();
-    }
+
+    ProcessDeferredDraw();
 }
 
 void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
-    // It is an error to write to a register other than the current macro's ARG register before it
-    // has finished execution.
+    // It is an error to write to a register other than the current macro's ARG register before
+    // it has finished execution.
     if (executing_macro != 0) {
         ASSERT(method == executing_macro + 1);
     }
@@ -283,9 +268,16 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
     ASSERT_MSG(method < Regs::NUM_REGS,
                "Invalid Maxwell3D register, increase the size of the Regs structure");
 
-    const u32 argument = ProcessShadowRam(method, method_argument);
-    ProcessDirtyRegisters(method, argument);
-    ProcessMethodCall(method, argument, method_argument, is_last_call);
+    if (draw_command[method]) {
+        regs.reg_array[method] = method_argument;
+        deferred_draw_method.push_back(method);
+    } else {
+        ProcessDeferredDraw();
+
+        const u32 argument = ProcessShadowRam(method, method_argument);
+        ProcessDirtyRegisters(method, argument);
+        ProcessMethodCall(method, argument, method_argument, is_last_call);
+    }
 }
 
 void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
@@ -326,55 +318,6 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
     }
 }
 
-void Maxwell3D::StepInstance(const MMEDrawMode expected_mode, const u32 count) {
-    if (mme_draw.current_mode == MMEDrawMode::Undefined) {
-        if (mme_draw.gl_begin_consume) {
-            mme_draw.current_mode = expected_mode;
-            mme_draw.current_count = count;
-            mme_draw.instance_count = 1;
-            mme_draw.gl_begin_consume = false;
-            mme_draw.gl_end_count = 0;
-        }
-        return;
-    } else {
-        if (mme_draw.current_mode == expected_mode && count == mme_draw.current_count &&
-            mme_draw.instance_mode && mme_draw.gl_begin_consume) {
-            mme_draw.instance_count++;
-            mme_draw.gl_begin_consume = false;
-            return;
-        } else {
-            FlushMMEInlineDraw();
-        }
-    }
-    // Tail call in case it needs to retry.
-    StepInstance(expected_mode, count);
-}
-
-void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) {
-    if (mme_inline[method]) {
-        regs.reg_array[method] = method_argument;
-        if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count) ||
-            method == MAXWELL3D_REG_INDEX(index_buffer.count)) {
-            const MMEDrawMode expected_mode = method == MAXWELL3D_REG_INDEX(vertex_buffer.count)
-                                                  ? MMEDrawMode::Array
-                                                  : MMEDrawMode::Indexed;
-            StepInstance(expected_mode, method_argument);
-        } else if (method == MAXWELL3D_REG_INDEX(draw.begin)) {
-            mme_draw.instance_mode =
-                (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
-                (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged);
-            mme_draw.gl_begin_consume = true;
-        } else {
-            mme_draw.gl_end_count++;
-        }
-    } else {
-        if (mme_draw.current_mode != MMEDrawMode::Undefined) {
-            FlushMMEInlineDraw();
-        }
-        CallMethod(method, method_argument, true);
-    }
-}
-
 void Maxwell3D::ProcessTopologyOverride() {
     using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
     using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
@@ -404,41 +347,6 @@ void Maxwell3D::ProcessTopologyOverride() {
     }
 }
 
-void Maxwell3D::FlushMMEInlineDraw() {
-    LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
-              regs.vertex_buffer.count);
-    ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?");
-    ASSERT(mme_draw.instance_count == mme_draw.gl_end_count);
-
-    // Both instance configuration registers can not be set at the same time.
-    ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
-                   regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
-               "Illegal combination of instancing parameters");
-
-    ProcessTopologyOverride();
-
-    const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed;
-    if (ShouldExecute()) {
-        rasterizer->Draw(is_indexed, true);
-    }
-
-    // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
-    // the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
-    // it's possible that it is incorrect and that there is some other register used to specify the
-    // drawing mode.
-    if (is_indexed) {
-        regs.index_buffer.count = 0;
-    } else {
-        regs.vertex_buffer.count = 0;
-    }
-    mme_draw.current_mode = MMEDrawMode::Undefined;
-    mme_draw.current_count = 0;
-    mme_draw.instance_count = 0;
-    mme_draw.instance_mode = false;
-    mme_draw.gl_begin_consume = false;
-    mme_draw.gl_end_count = 0;
-}
-
 void Maxwell3D::ProcessMacroUpload(u32 data) {
     macro_engine->AddCode(regs.load_mme.instruction_ptr++, data);
 }
@@ -576,42 +484,6 @@ void Maxwell3D::ProcessSyncPoint() {
     }
 }
 
-void Maxwell3D::DrawArrays() {
-    LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
-              regs.vertex_buffer.count);
-    ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?");
-
-    // Both instance configuration registers can not be set at the same time.
-    ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
-                   regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
-               "Illegal combination of instancing parameters");
-
-    ProcessTopologyOverride();
-
-    if (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) {
-        // Increment the current instance *before* drawing.
-        state.current_instance++;
-    } else if (regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged) {
-        // Reset the current instance to 0.
-        state.current_instance = 0;
-    }
-
-    const bool is_indexed{regs.index_buffer.count && !regs.vertex_buffer.count};
-    if (ShouldExecute()) {
-        rasterizer->Draw(is_indexed, false);
-    }
-
-    // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
-    // the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
-    // it's possible that it is incorrect and that there is some other register used to specify the
-    // drawing mode.
-    if (is_indexed) {
-        regs.index_buffer.count = 0;
-    } else {
-        regs.vertex_buffer.count = 0;
-    }
-}
-
 std::optional<u64> Maxwell3D::GetQueryResult() {
     switch (regs.report_semaphore.query.report) {
     case Regs::ReportSemaphore::Report::Payload:
@@ -694,4 +566,87 @@ void Maxwell3D::ProcessClearBuffers() {
     rasterizer->Clear();
 }
 
+void Maxwell3D::ProcessDeferredDraw() {
+    auto method_count = deferred_draw_method.size();
+    if (method_count) {
+        enum class DrawMode {
+            Undefined,
+            General,
+            Instance,
+        };
+        DrawMode draw_mode{DrawMode::Undefined};
+        u32 instance_count = 1;
+
+        auto first_method = deferred_draw_method[0];
+        if (MAXWELL3D_REG_INDEX(draw.begin) == first_method) {
+            // The minimum number of methods for drawing must be greater than or equal to
+            // 3[draw.begin->vertex(index)count->draw.end] to avoid errors in index mode drawing
+            if (method_count < 3) {
+                return;
+            }
+            draw_mode =
+                (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
+                        (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged)
+                    ? DrawMode::Instance
+                    : DrawMode::General;
+        } else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method ||
+                   MAXWELL3D_REG_INDEX(index_buffer16_first) == first_method ||
+                   MAXWELL3D_REG_INDEX(index_buffer8_first) == first_method) {
+            draw_mode = DrawMode::General;
+        }
+
+        // Drawing will only begin with draw.begin or index_buffer method, other methods directly
+        // clear
+        if (draw_mode == DrawMode::Undefined) {
+            deferred_draw_method.clear();
+            return;
+        }
+
+        if (draw_mode == DrawMode::Instance) {
+            ASSERT_MSG(deferred_draw_method.size() % 4 == 0, "Instance mode method size error");
+            instance_count = static_cast<u32>(deferred_draw_method.size()) / 4;
+        } else {
+            if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) {
+                regs.index_buffer.count = regs.index_buffer32_first.count;
+                regs.index_buffer.first = regs.index_buffer32_first.first;
+                dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
+            } else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) {
+                regs.index_buffer.count = regs.index_buffer16_first.count;
+                regs.index_buffer.first = regs.index_buffer16_first.first;
+                dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
+            } else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) {
+                regs.index_buffer.count = regs.index_buffer8_first.count;
+                regs.index_buffer.first = regs.index_buffer8_first.first;
+                dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
+            }
+        }
+
+        LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
+                  regs.vertex_buffer.count);
+
+        ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count),
+                   "Both indexed and direct?");
+
+        // Both instance configuration registers can not be set at the same time.
+        ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
+                       regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
+                   "Illegal combination of instancing parameters");
+
+        ProcessTopologyOverride();
+
+        const bool is_indexed = regs.index_buffer.count && !regs.vertex_buffer.count;
+        if (ShouldExecute()) {
+            rasterizer->Draw(is_indexed, instance_count);
+        }
+
+        if (is_indexed) {
+            regs.index_buffer.count = 0;
+        } else {
+            regs.vertex_buffer.count = 0;
+        }
+
+        deferred_draw_method.clear();
+    }
+}
+
 } // namespace Tegra::Engines

+ 4 - 29
src/video_core/engines/maxwell_3d.h

@@ -3048,8 +3048,6 @@ public:
         };
 
         std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
-
-        u32 current_instance = 0; ///< Current instance to be used to simulate instanced rendering.
     };
 
     State state{};
@@ -3064,11 +3062,6 @@ public:
     void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
                          u32 methods_pending) override;
 
-    /// Write the value to the register identified by method.
-    void CallMethodFromMME(u32 method, u32 method_argument);
-
-    void FlushMMEInlineDraw();
-
     bool ShouldExecute() const {
         return execute_on;
     }
@@ -3081,21 +3074,6 @@ public:
         return *rasterizer;
     }
 
-    enum class MMEDrawMode : u32 {
-        Undefined,
-        Array,
-        Indexed,
-    };
-
-    struct MMEDrawState {
-        MMEDrawMode current_mode{MMEDrawMode::Undefined};
-        u32 current_count{};
-        u32 instance_count{};
-        bool instance_mode{};
-        bool gl_begin_consume{};
-        u32 gl_end_count{};
-    } mme_draw;
-
     struct DirtyState {
         using Flags = std::bitset<std::numeric_limits<u8>::max()>;
         using Table = std::array<u8, Regs::NUM_REGS>;
@@ -3164,14 +3142,10 @@ private:
     /// Handles a write to the CB_BIND register.
     void ProcessCBBind(size_t stage_index);
 
-    /// Handles a write to the VERTEX_END_GL register, triggering a draw.
-    void DrawArrays();
-
     /// Handles use of topology overrides (e.g., to avoid using a topology assigned from a macro)
     void ProcessTopologyOverride();
 
-    // Handles a instance drawcall from MME
-    void StepInstance(MMEDrawMode expected_mode, u32 count);
+    void ProcessDeferredDraw();
 
     /// Returns a query's value or an empty object if the value will be deferred through a cache.
     std::optional<u64> GetQueryResult();
@@ -3184,8 +3158,6 @@ private:
     /// Start offsets of each macro in macro_memory
     std::array<u32, 0x80> macro_positions{};
 
-    std::array<bool, Regs::NUM_REGS> mme_inline{};
-
     /// Macro method that is currently being executed / being fed parameters.
     u32 executing_macro = 0;
     /// Parameters that have been submitted to the macro call so far.
@@ -3198,6 +3170,9 @@ private:
 
     bool execute_on{true};
     bool use_topology_override{false};
+
+    std::array<bool, Regs::NUM_REGS> draw_command{};
+    std::vector<u32> deferred_draw_method;
 };
 
 #define ASSERT_REG_POSITION(field_name, position)                                                  \

+ 17 - 30
src/video_core/macro/macro_hle.cpp

@@ -22,35 +22,29 @@ void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
     maxwell3d.regs.draw.topology.Assign(
         static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff));
     maxwell3d.regs.global_base_instance_index = parameters[5];
-    maxwell3d.mme_draw.instance_count = instance_count;
     maxwell3d.regs.global_base_vertex_index = parameters[3];
     maxwell3d.regs.index_buffer.count = parameters[1];
     maxwell3d.regs.index_buffer.first = parameters[4];
 
     if (maxwell3d.ShouldExecute()) {
-        maxwell3d.Rasterizer().Draw(true, true);
+        maxwell3d.Rasterizer().Draw(true, instance_count);
     }
     maxwell3d.regs.index_buffer.count = 0;
-    maxwell3d.mme_draw.instance_count = 0;
-    maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
 }
 
 void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
-    const u32 count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
+    const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
 
     maxwell3d.regs.vertex_buffer.first = parameters[3];
     maxwell3d.regs.vertex_buffer.count = parameters[1];
     maxwell3d.regs.global_base_instance_index = parameters[4];
     maxwell3d.regs.draw.topology.Assign(
         static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
-    maxwell3d.mme_draw.instance_count = count;
 
     if (maxwell3d.ShouldExecute()) {
-        maxwell3d.Rasterizer().Draw(false, true);
+        maxwell3d.Rasterizer().Draw(false, instance_count);
     }
     maxwell3d.regs.vertex_buffer.count = 0;
-    maxwell3d.mme_draw.instance_count = 0;
-    maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
 }
 
 void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
@@ -63,24 +57,21 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
     maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
     maxwell3d.regs.global_base_vertex_index = element_base;
     maxwell3d.regs.global_base_instance_index = base_instance;
-    maxwell3d.mme_draw.instance_count = instance_count;
-    maxwell3d.CallMethodFromMME(0x8e3, 0x640);
-    maxwell3d.CallMethodFromMME(0x8e4, element_base);
-    maxwell3d.CallMethodFromMME(0x8e5, base_instance);
+    maxwell3d.CallMethod(0x8e3, 0x640, true);
+    maxwell3d.CallMethod(0x8e4, element_base, true);
+    maxwell3d.CallMethod(0x8e5, base_instance, true);
     maxwell3d.regs.draw.topology.Assign(
         static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
     if (maxwell3d.ShouldExecute()) {
-        maxwell3d.Rasterizer().Draw(true, true);
+        maxwell3d.Rasterizer().Draw(true, instance_count);
     }
     maxwell3d.regs.vertex_id_base = 0x0;
     maxwell3d.regs.index_buffer.count = 0;
     maxwell3d.regs.global_base_vertex_index = 0x0;
     maxwell3d.regs.global_base_instance_index = 0x0;
-    maxwell3d.mme_draw.instance_count = 0;
-    maxwell3d.CallMethodFromMME(0x8e3, 0x640);
-    maxwell3d.CallMethodFromMME(0x8e4, 0x0);
-    maxwell3d.CallMethodFromMME(0x8e5, 0x0);
-    maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
+    maxwell3d.CallMethod(0x8e3, 0x640, true);
+    maxwell3d.CallMethod(0x8e4, 0x0, true);
+    maxwell3d.CallMethod(0x8e5, 0x0, true);
 }
 
 // Multidraw Indirect
@@ -91,11 +82,9 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
         maxwell3d.regs.index_buffer.count = 0;
         maxwell3d.regs.global_base_vertex_index = 0x0;
         maxwell3d.regs.global_base_instance_index = 0x0;
-        maxwell3d.mme_draw.instance_count = 0;
-        maxwell3d.CallMethodFromMME(0x8e3, 0x640);
-        maxwell3d.CallMethodFromMME(0x8e4, 0x0);
-        maxwell3d.CallMethodFromMME(0x8e5, 0x0);
-        maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
+        maxwell3d.CallMethod(0x8e3, 0x640, true);
+        maxwell3d.CallMethod(0x8e4, 0x0, true);
+        maxwell3d.CallMethod(0x8e5, 0x0, true);
         maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
     });
     const u32 start_indirect = parameters[0];
@@ -127,15 +116,13 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
         maxwell3d.regs.index_buffer.count = num_vertices;
         maxwell3d.regs.global_base_vertex_index = base_vertex;
         maxwell3d.regs.global_base_instance_index = base_instance;
-        maxwell3d.mme_draw.instance_count = instance_count;
-        maxwell3d.CallMethodFromMME(0x8e3, 0x640);
-        maxwell3d.CallMethodFromMME(0x8e4, base_vertex);
-        maxwell3d.CallMethodFromMME(0x8e5, base_instance);
+        maxwell3d.CallMethod(0x8e3, 0x640, true);
+        maxwell3d.CallMethod(0x8e4, base_vertex, true);
+        maxwell3d.CallMethod(0x8e5, base_instance, true);
         maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
         if (maxwell3d.ShouldExecute()) {
-            maxwell3d.Rasterizer().Draw(true, true);
+            maxwell3d.Rasterizer().Draw(true, instance_count);
         }
-        maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
     }
 }
 

+ 1 - 1
src/video_core/macro/macro_interpreter.cpp

@@ -335,7 +335,7 @@ void MacroInterpreterImpl::SetMethodAddress(u32 address) {
 }
 
 void MacroInterpreterImpl::Send(u32 value) {
-    maxwell3d.CallMethodFromMME(method_address.address, value);
+    maxwell3d.CallMethod(method_address.address, value, true);
     // Increment the method address by the method increment.
     method_address.address.Assign(method_address.address.Value() +
                                   method_address.increment.Value());

+ 1 - 1
src/video_core/macro/macro_jit_x64.cpp

@@ -346,7 +346,7 @@ void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
 }
 
 void Send(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
-    maxwell3d->CallMethodFromMME(method_address.address, value);
+    maxwell3d->CallMethod(method_address.address, value, true);
 }
 
 void MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {

+ 1 - 1
src/video_core/rasterizer_interface.h

@@ -40,7 +40,7 @@ public:
     virtual ~RasterizerInterface() = default;
 
     /// Dispatches a draw invocation
-    virtual void Draw(bool is_indexed, bool is_instanced) = 0;
+    virtual void Draw(bool is_indexed, u32 instance_count) = 0;
 
     /// Clear the current framebuffer
     virtual void Clear() = 0;

+ 2 - 3
src/video_core/renderer_opengl/gl_rasterizer.cpp

@@ -205,7 +205,7 @@ void RasterizerOpenGL::Clear() {
     ++num_queued_commands;
 }
 
-void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
+void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
     MICROPROFILE_SCOPE(OpenGL_Drawing);
 
     SCOPE_EXIT({ gpu.TickWork(); });
@@ -228,8 +228,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
     BeginTransformFeedback(pipeline, primitive_mode);
 
     const GLuint base_instance = static_cast<GLuint>(maxwell3d->regs.global_base_instance_index);
-    const GLsizei num_instances =
-        static_cast<GLsizei>(is_instanced ? maxwell3d->mme_draw.instance_count : 1);
+    const GLsizei num_instances = static_cast<GLsizei>(instance_count);
     if (is_indexed) {
         const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.global_base_vertex_index);
         const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.index_buffer.count);

+ 1 - 1
src/video_core/renderer_opengl/gl_rasterizer.h

@@ -68,7 +68,7 @@ public:
                               StateTracker& state_tracker_);
     ~RasterizerOpenGL() override;
 
-    void Draw(bool is_indexed, bool is_instanced) override;
+    void Draw(bool is_indexed, u32 instance_count) override;
     void Clear() override;
     void DispatchCompute() override;
     void ResetCounter(VideoCore::QueryType type) override;

+ 5 - 6
src/video_core/renderer_vulkan/vk_rasterizer.cpp

@@ -127,11 +127,10 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u3
     return scissor;
 }
 
-DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_instanced,
-                          bool is_indexed) {
+DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_indexed) {
     DrawParams params{
         .base_instance = regs.global_base_instance_index,
-        .num_instances = is_instanced ? num_instances : 1,
+        .num_instances = num_instances,
         .base_vertex = is_indexed ? regs.global_base_vertex_index : regs.vertex_buffer.first,
         .num_vertices = is_indexed ? regs.index_buffer.count : regs.vertex_buffer.count,
         .first_index = is_indexed ? regs.index_buffer.first : 0,
@@ -177,7 +176,7 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
 
 RasterizerVulkan::~RasterizerVulkan() = default;
 
-void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
+void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
     MICROPROFILE_SCOPE(Vulkan_Drawing);
 
     SCOPE_EXIT({ gpu.TickWork(); });
@@ -199,8 +198,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
     UpdateDynamicStates();
 
     const auto& regs{maxwell3d->regs};
-    const u32 num_instances{maxwell3d->mme_draw.instance_count};
-    const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_instanced, is_indexed)};
+    const u32 num_instances{instance_count};
+    const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_indexed)};
     scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
         if (draw_params.is_indexed) {
             cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,

+ 1 - 1
src/video_core/renderer_vulkan/vk_rasterizer.h

@@ -64,7 +64,7 @@ public:
                               StateTracker& state_tracker_, Scheduler& scheduler_);
     ~RasterizerVulkan() override;
 
-    void Draw(bool is_indexed, bool is_instanced) override;
+    void Draw(bool is_indexed, u32 instance_count) override;
     void Clear() override;
     void DispatchCompute() override;
     void ResetCounter(VideoCore::QueryType type) override;