Commit History

作者 SHA1 備註 提交日期
  Zach Hilman f09da5d1c9 Merge pull request #1065 from DarkLordZach/window-title 8 年之前
  bunnei 018c25e123 Merge pull request #1164 from tech4me/decode_iadd3 8 年之前
  Tobias 165c23c848 Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup" (#1142) 8 年之前
  David 5049ca5d8c Added GetBootMode (#1107) 8 年之前
  tech4me ba2972bc64 Shaders: Added decodings for IADD3 instructions 8 年之前
  Zach Hilman 67fa51ea2f qt: Add filename and title id to window title while running 8 年之前
  bunnei 0dce6d7008 Merge pull request #1160 from bunnei/surface-reserve 8 年之前
  bunnei 3ed0115e36 Merge pull request #1153 from bunnei/stencil-clear 8 年之前
  bunnei d65f079cc1 gl_rasterizer_cache: Blit when possible on RecreateSurface. 8 年之前
  bunnei fee8bdd90c gl_rasterizer_cache: Reserve surfaces that have already been created for later use. 8 年之前
  bunnei fde2017a3f gl_rasterizer_cache: Remove assert for RecreateSurface type. 8 年之前
  bunnei ebf5768340 gl_rasterizer_cache: Implement compressed texture copies. 8 年之前
  bunnei a4ac3bed6c gl_rasterizer: Implement stencil test. 8 年之前
  bunnei da3da6be90 gl_rasterizer: Implement partial color clear and stencil clear. 8 年之前
  bunnei 2a472ff54d maxwell_3d: Update to include additional stencil registers. 8 年之前
  bunnei c4ed0b16b1 gl_state: Update to handle stencil front/back face separately. 8 年之前
  bunnei c7f2fb2151 Merge pull request #1157 from lioncash/vec 8 年之前
  bunnei 232b0d9d2a Merge pull request #1156 from Lakumakkara/lop3 8 年之前
  literalmente-game 74e08b4800 Swap "Plus" with "Minus" on the controller GUI (#1150) 8 年之前
  James Rowe a1bdc597e9 Merge pull request #1159 from lioncash/fmt 8 年之前
  bunnei c5ea6db02d Merge pull request #1137 from lioncash/namespace 8 年之前
  James Rowe c7c4e6dcba Merge pull request #1158 from lioncash/boost 8 年之前
  Lioncash c5c0da41b4 externals: Update fmt to 6201052 8 年之前
  Lioncash f835349364 externals/boost: Update to 1.68.0 8 年之前
  Lioncash 12ba80a86c gl_shader_gen: Make ShaderSetup's constructor explicit 8 年之前
  Lioncash 1fd979f50a gl_shader_gen: Use a std::vector to represent program code instead of std::array 8 年之前
  Laku b2ca8089ce more fixes 8 年之前
  Laku e70a3c5a5d fixes 8 年之前
  bunnei d1b1c42c07 Merge pull request #1155 from tech4me/icon-fix 8 年之前
  Lioncash dd35b4b18a renderer_opengl: Namespace OpenGL code 8 年之前