|
|
@@ -9,14 +9,14 @@
|
|
|
#include <type_traits>
|
|
|
#include <utility>
|
|
|
#include <vector>
|
|
|
+#include <boost/functional/hash.hpp>
|
|
|
#include "common/common_types.h"
|
|
|
#include "common/hash.h"
|
|
|
|
|
|
namespace OpenGL::GLShader {
|
|
|
|
|
|
constexpr size_t MAX_PROGRAM_CODE_LENGTH{0x1000};
|
|
|
-
|
|
|
-using ProgramCode = std::array<u64, MAX_PROGRAM_CODE_LENGTH>;
|
|
|
+using ProgramCode = std::vector<u64>;
|
|
|
|
|
|
class ConstBufferEntry {
|
|
|
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
|
|
@@ -115,8 +115,8 @@ struct ShaderEntries {
|
|
|
using ProgramResult = std::pair<std::string, ShaderEntries>;
|
|
|
|
|
|
struct ShaderSetup {
|
|
|
- ShaderSetup(const ProgramCode& program_code) {
|
|
|
- program.code = program_code;
|
|
|
+ explicit ShaderSetup(ProgramCode program_code) {
|
|
|
+ program.code = std::move(program_code);
|
|
|
}
|
|
|
|
|
|
struct {
|
|
|
@@ -135,8 +135,8 @@ struct ShaderSetup {
|
|
|
}
|
|
|
|
|
|
/// Used in scenarios where we have a dual vertex shaders
|
|
|
- void SetProgramB(const ProgramCode& program_b) {
|
|
|
- program.code_b = program_b;
|
|
|
+ void SetProgramB(ProgramCode program_b) {
|
|
|
+ program.code_b = std::move(program_b);
|
|
|
has_program_b = true;
|
|
|
}
|
|
|
|
|
|
@@ -146,13 +146,18 @@ struct ShaderSetup {
|
|
|
|
|
|
private:
|
|
|
u64 GetNewHash() const {
|
|
|
+ size_t hash = 0;
|
|
|
+
|
|
|
+ const u64 hash_a = Common::ComputeHash64(program.code.data(), program.code.size());
|
|
|
+ boost::hash_combine(hash, hash_a);
|
|
|
+
|
|
|
if (has_program_b) {
|
|
|
// Compute hash over dual shader programs
|
|
|
- return Common::ComputeHash64(&program, sizeof(program));
|
|
|
- } else {
|
|
|
- // Compute hash over a single shader program
|
|
|
- return Common::ComputeHash64(&program.code, program.code.size());
|
|
|
+ const u64 hash_b = Common::ComputeHash64(program.code_b.data(), program.code_b.size());
|
|
|
+ boost::hash_combine(hash, hash_b);
|
|
|
}
|
|
|
+
|
|
|
+ return hash;
|
|
|
}
|
|
|
|
|
|
u64 program_code_hash{};
|