Lioncash
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ef53b2fd08
texture_cache: Fix incorrect address used in a DeduceSurface() call
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6 лет назад |
ReinUsesLisp
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bd43c05470
texture_cache: Port original code management for 2D vs 3D textures
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6 лет назад |
ReinUsesLisp
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c99f5d405b
texture_cache: Simplify blit code
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6 лет назад |
ReinUsesLisp
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3c2ae53b4c
texture_cache: Handle 3D texture blits with one layer
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6 лет назад |
ReinUsesLisp
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c95c254f3e
texture_cache: Implement rendering to 3D textures
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6 лет назад |
bunnei
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c647999c61
Merge pull request #4012 from ReinUsesLisp/mipmap-overlaps
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6 лет назад |
bunnei
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f7debcaa04
Merge pull request #3999 from ReinUsesLisp/opt-tex-cache
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6 лет назад |
ReinUsesLisp
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1ee1a5d3d6
texture_cache: More relaxed reconstruction
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6 лет назад |
ReinUsesLisp
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e454f7e7a7
texture_cache: Only copy textures that were modified from host
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6 лет назад |
ReinUsesLisp
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dd70e097cc
texture_cache: Reload textures when number of resources mismatch
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6 лет назад |
ReinUsesLisp
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5b37cecd76
texture_cache: Handle overlaps with multiple subresources
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6 лет назад |
ReinUsesLisp
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b8b6f94ba9
texture_cache: Use unordered_map::find instead of operator[] on hot code
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6 лет назад |
ReinUsesLisp
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d2b2557542
texture_cache: Use small vector for surface vectors
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6 лет назад |
ReinUsesLisp
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b2c4521a91
texture_cache: Fix layered null surfaces
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6 лет назад |
bunnei
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e6b4311178
Merge pull request #3693 from ReinUsesLisp/clean-samplers
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6 лет назад |
ReinUsesLisp
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8da16cf9fb
texture_cache: Reintroduce preserve_contents accurately
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6 лет назад |
ReinUsesLisp
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72deb773fd
shader_ir: Turn classes into data structures
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6 лет назад |
Fernando Sahmkow
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4e37f1b113
Address Feedback.
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6 лет назад |
Fernando Sahmkow
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f616dc0b59
Address Feedback.
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6 лет назад |
Fernando Sahmkow
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b7bc3c2549
FenceManager: Manage syncpoints and rename fences to semaphores.
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6 лет назад |
Fernando Sahmkow
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e84eb64e51
Rasterizer: Disable fence managing in synchronous gpu.
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6 лет назад |
Fernando Sahmkow
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165ae823f5
ThreadManager: Sync async reads on accurate gpu.
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6 лет назад |
Fernando Sahmkow
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57fdbd9b89
FenceManager: Implement should wait.
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6 лет назад |
Fernando Sahmkow
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487379c593
OpenGL: Implement Fencing backend.
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6 лет назад |
Fernando Sahmkow
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ed7e965712
TextureCache: Flush linear textures after finishing rendering.
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6 лет назад |
Fernando Sahmkow
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da8f17715d
GPU: Refactor synchronization on Async GPU
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6 лет назад |
Fernando Sahmkow
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a60a22d9c2
Texture Cache: Implement OnCPUWrite and SyncGuestHost
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6 лет назад |
Fernando Sahmkow
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084ceb925a
UI: Replasce accurate GPU option for GPU Accuracy Level
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6 лет назад |
bunnei
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79c1269f0f
Merge pull request #3673 from lioncash/extra
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6 лет назад |
Lioncash
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11837e8f13
video_core: Amend doxygen comment references
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6 лет назад |