Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp e5e79648cf pipeline_helper: Add missing [[maybe_unused]] %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 2e71e4c5c0 spirv: Fix forward declarations on phi nodes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d404b871d5 shader: Mark ImageWrite with side effects %!s(int64=5) %!d(string=hai) anos
  FernandoS27 1be6705408 shader: Implement CC for ISET, FSET, PSET, CSET, and DSET %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 8cea39b5a6 shader: Remove outdated comment in F2I %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 094da34456 shader: Fix Windows build issues %!s(int64=5) %!d(string=hai) anos
  lat9nq 5bfcafa0a2 shader: Address feedback + clang format %!s(int64=5) %!d(string=hai) anos
  lat9nq 0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 5cd3d00167 shader: Fix FCMP immediate variant %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 233e39bb7b shader: Fix dangling labels %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp e9a91bc5cc shader: Interact texture buffers with buffer cache %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 56b92bd89c shader: Fix F2I %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ef88552224 shader: Fix TextureGrad %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1f3eb601ac shader: Implement texture buffers %!s(int64=5) %!d(string=hai) anos
  FernandoS27 dcaf0e9150 shader: Address feedback %!s(int64=5) %!d(string=hai) anos
  FernandoS27 73cb17f41b shader: Implement indexed Position and ClipDistances %!s(int64=5) %!d(string=hai) anos
  FernandoS27 1d51803169 shader: Implement indexed attributes %!s(int64=5) %!d(string=hai) anos
  FernandoS27 0df7e509db shader: Implement AL2P %!s(int64=5) %!d(string=hai) anos
  FernandoS27 20ba0ea0a9 shader: Fix BRX tracking %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp bfeeb23ddc vk_pipeline_cache: Fix num of pipeline workers on weird platforms %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 417fb5d385 shader: Move recursive SSA rewrite to the heap %!s(int64=5) %!d(string=hai) anos
  FernandoS27 72daa2a039 shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9e6fe430bd shader: Fix splits on blocks using indirect branches %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ffca21487f shader: Eliminate orphan blocks more efficiently %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp da6cf2632c shader: Add subgroup masks %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp fc93bc2abd shader: Implement BAR and fix memory barriers %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 85795de99f shader: Abstract breadth searches and use the abstraction %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3f594dd86b shader: Reimplement GetCbufU64 as GetCbufU32x2 %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 5b3c6d59c2 vk_compute_pass: Fix compute passes %!s(int64=5) %!d(string=hai) anos