Crimson Hawk
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cdbdf63ebe
Revert "Merge branch 'master' into 'dev'"
|
2 years ago |
AMA2581
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5720814b13
modifying all the files to match the app
|
2 years ago |
Liam
|
a595e9e8a7
nvnflinger/gpu: implement layer stack composition
|
2 years ago |
Fernando Sahmkow
|
0a2536a0df
SMMU: Initial adaptation to video_core.
|
2 years ago |
Behunin
|
44518b225c
gpu_thread: Use bounded queue
|
3 years ago |
Behunin
|
8551ac6008
Remove OnCommandListEndCommand
|
3 years ago |
Liam
|
9737615948
general: fix compile for Apple Clang
|
3 years ago |
Fernando Sahmkow
|
668e80a9f4
VideoCore: Refactor syncing.
|
4 years ago |
Fernando Sahmkow
|
139ea93512
VideoCore: implement channels on gpu caches.
|
4 years ago |
Morph
|
fa09f7aa6c
gpu_thread: Use the previous MPSCQueue implementation
|
4 years ago |
Morph
|
25429998e3
bounded_threadsafe_queue: Use constexpr capacity and mask
|
4 years ago |
Levi Behunin
|
4dd6bcd206
gpu_thread: Move to bounded queue
|
4 years ago |
Morph
|
99ceb03a1c
general: Convert source file copyright comments over to SPDX
|
4 years ago |
ameerj
|
427bf76e62
gpu: Migrate implementation to the cpp file
|
4 years ago |
ameerj
|
877cd60b00
gpu: Use std::jthread for async gpu thread
|
4 years ago |
Markus Wick
|
e8bd9aed8b
video_core: Use a CV for blocking commands.
|
5 years ago |
Markus Wick
|
e6fb49fa4b
video_core/gpu_thread: Keep the write lock for allocating the fence.
|
5 years ago |
Markus Wick
|
5145133a60
video_core/gpu_thread: Implement a ShutDown method.
|
5 years ago |
ameerj
|
52e9d7fa49
gpu_thread: Remove Async NVDEC placeholders
|
5 years ago |
ReinUsesLisp
|
75ccd9959c
gpu: Report renderer errors with exceptions
|
5 years ago |
bunnei
|
40571c073f
video_core: gpu: Implement synchronous mode using threaded GPU.
|
5 years ago |
bunnei
|
14c825bd1c
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
|
5 years ago |
Lioncash
|
677a8b208d
video_core: Resolve more variable shadowing scenarios
|
5 years ago |
ameerj
|
eb67a45ca8
video_core: NVDEC Implementation
|
5 years ago |
Fernando Sahmkow
|
1fb516cd97
GPU: Implement Flush Requests for Async mode.
|
6 years ago |
Fernando Sahmkow
|
487379c593
OpenGL: Implement Fencing backend.
|
6 years ago |
Fernando Sahmkow
|
9c0f40a1f5
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
|
6 years ago |
James Rowe
|
282adfc70b
Frontend/GPU: Refactor context management
|
6 years ago |
bunnei
|
b5c13ee0eb
gpu_thread: Use MPSCQueue for GPU commands.
|
6 years ago |
Fernando Sahmkow
|
3f104464de
Core: Wait for GPU to be idle before shutting down.
|
6 years ago |