Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp ddf601919f glasm: Fix EmitVertex's optimization %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1bccb43cbe gl_shader_cache: Conditionally use viewport mask %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp c31521512f gl_shader_cache,glasm: Conditionally use typeless image reads extension %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp df406246d9 gl_shader_cache: Improve GLASM error print logic %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 84feabac88 glasm: Implement forced early Z %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 6bc54e12a0 glasm: Set transform feedback state %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 69b910e9e7 video_core: Abstract transform feedback translation utility %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7dadb2bef3 glasm: Simplify patch reads %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp b382f57b28 glasm: Fix output patch reads %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp c07cc9d6a5 gl_shader_cache: Pass shader runtime information %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9e7b6622c2 shader: Split profile and runtime information in separate structs %!s(int64=5) %!d(string=hai) anos
  ameerj eb15667905 emit_glasm_context_get_and_set.cpp: Add missing semicolons %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 781a87175c glasm: Fix patch attribute declarations %!s(int64=5) %!d(string=hai) anos
  ameerj 36d040da70 glasm: Implement FSWZADD %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3da7b98d37 glasm: Implement PrimitiveId attribute read %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 394b96a2fe glasm: Implement clip distance stores %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp a5d978e91e glasm: Fix tessellation input attributes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 0d7d85c81e glasm: Add missing semicolon on tesscoord reading %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 48d4e26326 glasm: Fix tessellation headers %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9ec2303ad6 glasm: Add tessellation shader declarations %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 2913ca811e glasm: Implement TessellationEvaluationPoint %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 54decced92 gl_shader_manager: Zero initialize current assembly programs %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp c0e4074721 gl_shader_manager: Remove unintentionally committed #pragma %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp a569ac418e glasm: Implement patch memory %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 164b8c1ec5 glasm: Fix InvocationId declaration %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d5db96386d glasm: Implement InvocationId %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 679e7146a7 glasm: Optimize EmitVertex into EMIT %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 79929be833 glasm: Implement geometry shader attribute reads %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 83cef0426b glasm: Properly declare attributes on geometry programs %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp fad139a3e6 glasm: Declare geometry program headers %!s(int64=5) %!d(string=hai) anos