Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp dc96a59fa0 vk_compute_pipeline: Initial implementation %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp b392a5986e vk_pipeline_cache: Add file and define descriptor update template filler %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 9c548146ca vk_rasterizer: Add placeholder %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 5aeff9aff5 vk_renderpass_cache: Initial implementation %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 322d6a0311 vk_update_descriptor: Initial implementation %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 56e450a3f7 Merge pull request #3264 from ReinUsesLisp/vk-descriptor-pool %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 0d6d8129c4 yuzu: Remove Maxwell debugger %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 1fe7df4517 vk_descriptor_pool: Initial implementation %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 7bd447355f Merge pull request #3248 from ReinUsesLisp/vk-image %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 3813af2f3c vk_staging_buffer_pool: Add a staging pool for temporary operations %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp c83bf7cd1e vk_image: Add an image object abstraction %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 4a3026b16b fixed_pipeline_state: Define structure and loaders %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp c8a48aacc0 video_core: Unify ProgramType and ShaderStage into ShaderType %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 80eacdf89b texture_cache: Use a table instead of switch for texture formats %!s(int64=6) %!d(string=hai) anos
  Rodrigo Locatti fb9418798d video_core: Enable sign conversion warnings %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 18c1cb68fd video_core: Treat implicit conversions as errors %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp bd2aff3e26 rasterizer_accelerated: Add intermediary for GPU rasterizers %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 1a58f45d76 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow 47e4f6a52c Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow 8be6e1c522 shader_ir: Corrections to outward movements and misc stuffs %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow c17953978b shader_ir: Initial Decompile Setup %!s(int64=7) %!d(string=hai) anos
  bunnei e424615839 Merge pull request #2783 from FernandoS27/new-buffer-cache %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 4e35177e23 shader_ir: Implement VOTE %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow 862bec001b Video_Core: Implement a new Buffer Cache %!s(int64=7) %!d(string=hai) anos
  bunnei 3477b92289 Merge pull request #2675 from ReinUsesLisp/opengl-buffer-cache %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow 8af6e6a052 shader_ir: Implement a new shader scanner %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 32c0212b24 buffer_cache: Implement a generic buffer cache %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 345f852bdb gl_rasterizer: Drop gl_global_cache in favor of gl_buffer_cache %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 06c4ce8645 shader: Decode SUST and implement backing image functionality %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 9098905dd1 gl_framebuffer_cache: Use a hashed struct to cache framebuffers %!s(int64=7) %!d(string=hai) anos