Subv
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c1811ed3d1
GPU: Support clears that don't clear the color buffer.
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Subv
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be51120d23
GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.
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Subv
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827bb08c91
GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.
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bunnei
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c164f02c48
Merge pull request #613 from jroweboy/qt-style
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bunnei
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9da1552417
gl_rasterizer_cache: Implement PixelFormat S8Z24.
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James Rowe
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6ff20dc6a7
Add qt windowsvistastyle dll to the build
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David
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3dab0e284b
Update AudioRenderer Voice Sections (#614)
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bunnei
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15e68cdbaa
Merge pull request #607 from jroweboy/logging
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bunnei
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e3ca561ea0
Merge pull request #612 from bunnei/fix-cull
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bunnei
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ddb767f1b6
Merge pull request #611 from Subv/enabled_depth_test
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bunnei
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5410b4659d
Merge pull request #610 from Subv/mufu_8
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bunnei
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a9cacd03f6
gl_rasterizer: Only set cull mode and front face if enabled.
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Subv
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6e0eba9917
GPU: Use only the least significant 3 bits when reading the depth test func.
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Subv
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65c664560c
GPU: Don't try to parse the depth test function if the depth test is disabled.
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bunnei
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76b475faf7
Fix build and address review feedback
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James Rowe
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6269a01b4e
Add configurable logging backends
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James Rowe
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0d46f0df12
Update clang format
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James Rowe
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638956aa81
Rename logging macro back to LOG_*
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bunnei
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92c7135065
Merge pull request #608 from Subv/depth
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Subv
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a6d4903aaf
GPU: Set up the culling configuration on each draw.
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Subv
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6e4e0b2b41
GPU: Implemented MUFU suboperation 8, sqrt.
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Sebastian Valle
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055f1546d7
Merge pull request #606 from Subv/base_vertex
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Sebastian Valle
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79167fc989
Merge pull request #603 from Subv/nvmap_free
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Sebastian Valle
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9685dd5840
Merge pull request #605 from Subv/dma_copy
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Subv
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18c8ae7750
GPU: Set up the depth test state on every draw.
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Subv
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d480b63e0d
MaxwellToGL: Added conversion functions for depth test and cull mode.
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Subv
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c1f55c32c8
GPU: Added registers for depth test and cull mode.
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Subv
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0f929762b3
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
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Subv
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4c59105adf
GPU: Implement offsetted rendering when using non-indexed drawing.
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Subv
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fca3d1cc65
GPU: Fixed the index offset rendering, and implemented the base vertex functionality.
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