Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp adc43297c5 spirv: Fix output generics with components %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 916ca74324 opengl: Declare fragment outputs even if they are not used %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9e7b6622c2 shader: Split profile and runtime information in separate structs %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d54d7de40e glasm: Rework control flow introducing a syntax list %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp c4fd6b55bc glasm: Implement shuffle and vote instructions on GLASM %!s(int64=5) %!d(string=hai) anos
  FernandoS27 ee61ec2c39 shader: Optimize NVN Fallthrough %!s(int64=5) %!d(string=hai) anos
  ameerj 7ecc6de56a shader: Implement Int32 SUATOM/SURED %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 4ead714910 spirv: Add int8 and int16 capabilities only when supported %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d5d6778ba5 spirv: Desambiguate descriptor names %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d10cf55353 shader: Implement indexed textures %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 6325601947 spirv: Fix ViewportMask %!s(int64=5) %!d(string=hai) anos
  ameerj 5b8afed871 spirv: Replace Constant/ConstantComposite with Const helper %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 80940b1706 shader: Implement SampleMask %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp b0f1255c8c shader: Implement PrimitiveId %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 416e1b7441 spirv: Implement image buffers %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d8ec99dada spirv: Implement Layer stores %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp fa75b9b062 spirv: Rework storage buffers and shader memory %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp f263760c5a shader: Implement geometry shaders %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL %!s(int64=5) %!d(string=hai) anos
  ameerj 3db2b3effa shader: Implement ATOM/S and RED %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST %!s(int64=5) %!d(string=hai) anos
  lat9nq 0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp e9a91bc5cc shader: Interact texture buffers with buffer cache %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1f3eb601ac shader: Implement texture buffers %!s(int64=5) %!d(string=hai) anos