История коммитов

Автор SHA1 Сообщение Дата
  bunnei de6a2bed32 Merge pull request #1078 from archshift/arm-build-fix 11 лет назад
  archshift dd0e1061ef Shader JIT: ifdef out reference to ifdef'd out shader_map 11 лет назад
  Lioncash dc1b024b80 dyncom: Simplify some comparisons in CondPassed 11 лет назад
  Lioncash 01dd833ffa dyncom: Change return type of CondPassed to bool 11 лет назад
  archshift 4ad86a6f78 Merge pull request #1073 from lioncash/guard 11 лет назад
  Lioncash e7ebb9d36c citra-qt: Add a missing header guard to util.h 11 лет назад
  Yuri Kunde Schlesner ac0104b8b0 Merge pull request #1048 from yuriks/microprofile 11 лет назад
  Yuri Kunde Schlesner 0fcabd2b11 Integrate the MicroProfile profiling library 11 лет назад
  Yuri Kunde Schlesner c7745408f7 citra-qt: Add helper function to get a monospace QFont 11 лет назад
  bunnei afd45d1d7f Merge pull request #1063 from Subv/hw_renderer_debug_fb 11 лет назад
  Subv 583d777b1a HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer. 11 лет назад
  Yuri Kunde Schlesner d6a5a00c24 Merge pull request #1064 from lioncash/matr 11 лет назад
  Yuri Kunde Schlesner eff10959de fixup! Shaders: Fix multiplications between 0.0 and inf 11 лет назад
  Yuri Kunde Schlesner d8ef20c856 Shader JIT: Tiny micro-optimization in DPH 11 лет назад
  Yuri Kunde Schlesner 630a850d4d Shaders: Fix multiplications between 0.0 and inf 11 лет назад
  Yuri Kunde Schlesner 082b74fa24 Shaders: Explicitly conform to PICA semantics in MAX/MIN 11 лет назад
  Yuri Kunde Schlesner 76247170df Shader JIT: Add name to second scratch register (XMM4) 11 лет назад
  Lioncash fa5076eb9b shader_jit: Replace two MDisp usages with MatR 11 лет назад
  Yuri Kunde Schlesner 455147ee95 Shader JIT: Fix CMP NaN behavior to match hardware 11 лет назад
  bunnei 83c214f6d8 Merge pull request #1062 from aroulin/shader-rcp-rsq 11 лет назад
  bunnei 387bd3a1e4 Merge pull request #1057 from aroulin/shader-dph-dphi 11 лет назад
  Subv d1b9383d86 HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint. 11 лет назад
  aroulin 03c5cfead4 Shader: Use std::sqrt for float instead of sqrt 11 лет назад
  aroulin fa552f11ef Shader: RCP and RSQ computes only the 1st component 11 лет назад
  aroulin 16f39aa452 x64-emitter: add RCPSS SSE instruction 11 лет назад
  Lioncash 250d474280 Merge pull request #1058 from lioncash/ptr 11 лет назад
  Yuri Kunde Schlesner 78735e2ada Fix broken boot introduced by last-minute change in #1025 11 лет назад
  Yuri Kunde Schlesner 3efb205a68 Merge pull request #1025 from yuriks/heap-management 11 лет назад
  aroulin 2f1514b904 Shader: implement DPH/DPHI in JIT 11 лет назад
  aroulin 2e7cf2f6cf Shader: implement DPH/DPHI in interpreter 11 лет назад