ReinUsesLisp
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c574ab5aa1
video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
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%!s(int64=6) %!d(string=hai) anos |
Fernando Sahmkow
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9df67b2095
Clang Format and Documentation.
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Fernando Sahmkow
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37c690576f
MaxwellDMA: Optimize micro copies.
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Lioncash
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e2d8be1ca2
General: Resolve warnings related to missing declarations
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%!s(int64=6) %!d(string=hai) anos |
Fernando Sahmkow
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51c9e98677
Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
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%!s(int64=6) %!d(string=hai) anos |
Fernando Sahmkow
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a452ff983d
MaxwellDMA: Fixes, corrections and relaxations.
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%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
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345e73f2fe
video_core: Use un-shifted block sizes to avoid integer divisions
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%!s(int64=7) %!d(string=hai) anos |
Fernando Sahmkow
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da91e6e4b6
Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators.
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%!s(int64=7) %!d(string=hai) anos |
Fernando Sahmkow
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bec28d692d
Implement Block Linear copies in Kepler Memory.
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%!s(int64=7) %!d(string=hai) anos |
bunnei
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574e89d924
video_core: Refactor to use MemoryManager interface for all memory access.
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%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
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0ccd490fcd
decoders: Minor style changes
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%!s(int64=7) %!d(string=hai) anos |
FernandoS27
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ddfbe0b58d
Implemented Tile Width Spacing
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%!s(int64=7) %!d(string=hai) anos |
Frederic L
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11a1442229
Eliminated unnessessary memory allocation and copy (#1702)
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FernandoS27
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aee93f98f9
Fix ASTC formats
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FernandoS27
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f0e902a7d6
Fixed mipmap block autosizing algorithm
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%!s(int64=7) %!d(string=hai) anos |
bunnei
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bcde71d4d9
decoders: Introduce functions for un/swizzling subrects.
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%!s(int64=7) %!d(string=hai) anos |
FernandoS27
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e0ca938b22
Propagate depth and depth_block on modules using decoders
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%!s(int64=7) %!d(string=hai) anos |
FernandoS27
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97b6405a17
Implemented helper function to correctly calculate a texture's size
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%!s(int64=7) %!d(string=hai) anos |
bunnei
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3a67876252
textures: Refactor out for Texture/Depth FormatFromPixelFormat.
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Lioncash
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bb960c8cb4
video_core: Use nested namespaces where applicable
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Subv
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0f929762b3
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
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%!s(int64=8) %!d(string=hai) anos |
Subv
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1dd4861d38
GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.
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%!s(int64=8) %!d(string=hai) anos |
Subv
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6b63aaa5b4
GPU: Allow using a configurable block height when unswizzling textures.
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%!s(int64=8) %!d(string=hai) anos |
Subv
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1b8d798835
GPU: Added a method to unswizzle a texture without decoding it.
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%!s(int64=8) %!d(string=hai) anos |
Subv
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71ebc3e90d
GPU: Preliminary work for texture decoding.
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%!s(int64=8) %!d(string=hai) anos |