Commit History

Autor SHA1 Mensaxe Data
  bunnei c1accfefde Merge pull request #2109 from FernandoS27/fix-f2i %!s(int64=7) %!d(string=hai) anos
  bunnei 27e5efd265 Merge pull request #2068 from ReinUsesLisp/shader-cleanup-textures %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow f5ec165e8c Corrected F2I None mode to RoundEven. %!s(int64=7) %!d(string=hai) anos
  bunnei 1d98027a0e Merge pull request #1904 from bunnei/better-fermi-copy %!s(int64=7) %!d(string=hai) anos
  bunnei 2374471a1e Merge pull request #2096 from FearlessTobi/patch-3 %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow e543320129 Implement linear textures (#2089) %!s(int64=7) %!d(string=hai) anos
  bunnei 504aafedd2 Merge pull request #2097 from ReinUsesLisp/fixup-texview %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp e36e7ae74e gl_rasterizer_cache: Fixup texture view parameters %!s(int64=7) %!d(string=hai) anos
  Tobias 259e52ccb2 nvdisp_disp0: change drawing message log level from Warning to Trace %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 889c646ac0 shader_ir: Remove F4 prefix to texture operations %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp d62b0a9e29 shader_ir: Clean texture management code %!s(int64=7) %!d(string=hai) anos
  bunnei f09d1dffd1 Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking %!s(int64=7) %!d(string=hai) anos
  bunnei 35e1118766 gl_rasterizer_cache: Mark surface copy destinations as modified. %!s(int64=7) %!d(string=hai) anos
  bunnei dd1aab5446 gl_rasterizer: Implement a more accurate fermi 2D copy. %!s(int64=7) %!d(string=hai) anos
  bunnei ca482997fe Merge pull request #2091 from FearlessTobi/port-4603 %!s(int64=7) %!d(string=hai) anos
  bunnei e09f1c92fb Merge pull request #2021 from ReinUsesLisp/disk-cache %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp dfd14618f7 cmake: Fix title bar issue %!s(int64=7) %!d(string=hai) anos
  Frederic L d0ac624403 gl_shader_disk_cache: Check LZ4 size limit %!s(int64=7) %!d(string=hai) anos
  Frederic L 9f0b247cf6 gl_shader_disk_cache: Consider compressed size zero as an error %!s(int64=7) %!d(string=hai) anos
  Frederic L 8ff2ce5207 cmake: Use CMAKE_COMMAND instead of "cmake" %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp e6a2245304 gl_shader_disk_cache: Use unordered containers %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp e147ed4fc0 gl_shader_cache: Fixup GLSL unique identifiers %!s(int64=7) %!d(string=hai) anos
  Michael 4ffb487251 cmake: Fixup application string %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp bd928e70ed loading_screen: Unchunk progress bar %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp eb73247433 gl_shader_cache: Link loading screen with disk shader cache load %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp df0f31f44e gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 7fefec585c gl_shader_disk_cache: Pass core system as argument and guard against games without title ids %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 2bc6a699dc gl_shader_disk_cache: Guard reads and writes against failure %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 750abcc23d gl_shader_disk_cache: Address miscellaneous feedback %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 8ee3666a3c gl_shader_disk_cache: Pass return values returning instead of by parameters %!s(int64=7) %!d(string=hai) anos