FernandoS27
|
aee93f98f9
Fix ASTC formats
|
пре 7 година |
FernandoS27
|
f0e902a7d6
Fixed mipmap block autosizing algorithm
|
пре 7 година |
bunnei
|
bcde71d4d9
decoders: Introduce functions for un/swizzling subrects.
|
пре 7 година |
FernandoS27
|
e0ca938b22
Propagate depth and depth_block on modules using decoders
|
пре 7 година |
FernandoS27
|
97b6405a17
Implemented helper function to correctly calculate a texture's size
|
пре 7 година |
bunnei
|
3a67876252
textures: Refactor out for Texture/Depth FormatFromPixelFormat.
|
пре 8 година |
Lioncash
|
bb960c8cb4
video_core: Use nested namespaces where applicable
|
пре 8 година |
Subv
|
0f929762b3
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
|
пре 8 година |
Subv
|
1dd4861d38
GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.
|
пре 8 година |
Subv
|
6b63aaa5b4
GPU: Allow using a configurable block height when unswizzling textures.
|
пре 8 година |
Subv
|
1b8d798835
GPU: Added a method to unswizzle a texture without decoding it.
|
пре 8 година |
Subv
|
71ebc3e90d
GPU: Preliminary work for texture decoding.
|
пре 8 година |