Commit History

Autor SHA1 Mensaxe Data
  mailwl a0179e5ca5 Service/FS: implement IFileSystem::RenameFile %!s(int64=8) %!d(string=hai) anos
  bunnei 07dc0bbf3e Merge pull request #379 from Subv/multi_buffers %!s(int64=8) %!d(string=hai) anos
  bunnei 0214351f4f Merge pull request #370 from Subv/sync_primitives %!s(int64=8) %!d(string=hai) anos
  bunnei bf25299272 Merge pull request #384 from Subv/nvhost-remap %!s(int64=8) %!d(string=hai) anos
  bunnei d4f87e9af4 Merge pull request #385 from Subv/unimpl_ioctls %!s(int64=8) %!d(string=hai) anos
  bunnei 3967f9c6ef Merge pull request #383 from Subv/gpu_mmu %!s(int64=8) %!d(string=hai) anos
  bunnei 55d0b0609d Merge pull request #382 from Subv/a2rgb10_rt %!s(int64=8) %!d(string=hai) anos
  Subv 9531a29283 GPU: Support multiple enabled vertex arrays. %!s(int64=8) %!d(string=hai) anos
  Subv 46572d027d Kernel: Implemented mutex priority inheritance. %!s(int64=8) %!d(string=hai) anos
  Subv 0d6eafe11a NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated. %!s(int64=8) %!d(string=hai) anos
  Subv e4bd0bddea Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command. %!s(int64=8) %!d(string=hai) anos
  Subv e862c50a70 Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers. %!s(int64=8) %!d(string=hai) anos
  Subv f823c1d599 GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits. %!s(int64=8) %!d(string=hai) anos
  Subv 010227e149 GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format. %!s(int64=8) %!d(string=hai) anos
  bunnei ebb8e06df0 Merge pull request #378 from Subv/a2bgr10 %!s(int64=8) %!d(string=hai) anos
  Subv c079cf4eec GPU: Implement the A2BGR10 texture format. %!s(int64=8) %!d(string=hai) anos
  bunnei 62937798a0 Merge pull request #377 from adityaruplaha/sdl2-fullscreen %!s(int64=8) %!d(string=hai) anos
  adityaruplaha f48d5e4c4c SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607) %!s(int64=8) %!d(string=hai) anos
  bunnei f8764bb5d3 Merge pull request #376 from bunnei/shader-decoder %!s(int64=8) %!d(string=hai) anos
  bunnei f8a037ead4 Merge pull request #375 from lioncash/header %!s(int64=8) %!d(string=hai) anos
  bunnei d08fd7e86d gl_shader_decompiler: Skip RRO instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei 8b28dc55e6 gl_shader_decompiler: Cleanup error logging. %!s(int64=8) %!d(string=hai) anos
  bunnei e1630c4d43 shader_bytecode: Add several more instruction decodings. %!s(int64=8) %!d(string=hai) anos
  bunnei 9f6d305eab shader_bytecode: Decode instructions based on bit strings. %!s(int64=8) %!d(string=hai) anos
  bunnei 8ac3a3f45e Merge pull request #369 from Subv/shader_instr2 %!s(int64=8) %!d(string=hai) anos
  bunnei 634d9ee18b Merge pull request #374 from lioncash/noexcept %!s(int64=8) %!d(string=hai) anos
  bunnei ba6f3e8f9f Merge pull request #373 from lioncash/enum2 %!s(int64=8) %!d(string=hai) anos
  Subv 17a0ef1e1e ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'. %!s(int64=8) %!d(string=hai) anos
  Subv c3a8ea76f1 ShaderGen: Implemented predicated instruction execution. %!s(int64=8) %!d(string=hai) anos
  Subv 0a5e01b710 ShaderGen: Implemented the fsetp instruction. %!s(int64=8) %!d(string=hai) anos