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Merge pull request #369 from Subv/shader_instr2

ShaderGen: Implemented fsetp/kil and predicated instruction execution.
bunnei 8 年之前
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8ac3a3f45e
共有 2 個文件被更改,包括 179 次插入4 次删除
  1. 48 4
      src/video_core/engines/shader_bytecode.h
  2. 131 0
      src/video_core/renderer_opengl/gl_shader_decompiler.cpp

+ 48 - 4
src/video_core/engines/shader_bytecode.h

@@ -13,6 +13,9 @@ namespace Tegra {
 namespace Shader {
 
 struct Register {
+    // Register 255 is special cased to always be 0
+    static constexpr size_t ZeroIndex = 255;
+
     constexpr Register() = default;
 
     constexpr Register(u64 value) : value(value) {}
@@ -106,6 +109,8 @@ union OpCode {
 
         FSETP_R = 0x5BB,
         FSETP_C = 0x4BB,
+        FSETP_IMM = 0x36B,
+        FSETP_NEG_IMM = 0x37B,
         EXIT = 0xE30,
         KIL = 0xE33,
 
@@ -121,6 +126,7 @@ union OpCode {
         Ffma,
         Flow,
         Memory,
+        FloatPredicate,
         Unknown,
     };
 
@@ -161,6 +167,9 @@ union OpCode {
         case Id::FSETP_C:
         case Id::KIL:
             return op4;
+        case Id::FSETP_IMM:
+        case Id::FSETP_NEG_IMM:
+            return Id::FSETP_IMM;
         }
 
         switch (op5) {
@@ -238,8 +247,9 @@ union OpCode {
         info_table[Id::FMUL_C] = {Type::Arithmetic, "fmul_c"};
         info_table[Id::FMUL_IMM] = {Type::Arithmetic, "fmul_imm"};
         info_table[Id::FMUL32_IMM] = {Type::Arithmetic, "fmul32_imm"};
-        info_table[Id::FSETP_C] = {Type::Arithmetic, "fsetp_c"};
-        info_table[Id::FSETP_R] = {Type::Arithmetic, "fsetp_r"};
+        info_table[Id::FSETP_C] = {Type::FloatPredicate, "fsetp_c"};
+        info_table[Id::FSETP_R] = {Type::FloatPredicate, "fsetp_r"};
+        info_table[Id::FSETP_IMM] = {Type::FloatPredicate, "fsetp_imm"};
         info_table[Id::EXIT] = {Type::Trivial, "exit"};
         info_table[Id::IPA] = {Type::Trivial, "ipa"};
         info_table[Id::KIL] = {Type::Flow, "kil"};
@@ -283,7 +293,23 @@ namespace Shader {
 
 enum class Pred : u64 {
     UnusedIndex = 0x7,
-    NeverExecute = 0xf,
+    NeverExecute = 0xF,
+};
+
+enum class PredCondition : u64 {
+    LessThan = 1,
+    Equal = 2,
+    LessEqual = 3,
+    GreaterThan = 4,
+    NotEqual = 5,
+    GreaterEqual = 6,
+    // TODO(Subv): Other condition types
+};
+
+enum class PredOperation : u64 {
+    And = 0,
+    Or = 1,
+    Xor = 2,
 };
 
 enum class SubOp : u64 {
@@ -305,7 +331,11 @@ union Instruction {
     OpCode opcode;
     BitField<0, 8, Register> gpr0;
     BitField<8, 8, Register> gpr8;
-    BitField<16, 4, Pred> pred;
+    union {
+        BitField<16, 4, Pred> full_pred;
+        BitField<16, 3, u64> pred_index;
+    } pred;
+    BitField<19, 1, u64> negate_pred;
     BitField<20, 8, Register> gpr20;
     BitField<20, 7, SubOp> sub_op;
     BitField<28, 8, Register> gpr28;
@@ -343,6 +373,20 @@ union Instruction {
         BitField<49, 1, u64> negate_c;
     } ffma;
 
+    union {
+        BitField<0, 3, u64> pred0;
+        BitField<3, 3, u64> pred3;
+        BitField<7, 1, u64> abs_a;
+        BitField<39, 3, u64> pred39;
+        BitField<42, 1, u64> neg_pred;
+        BitField<43, 1, u64> neg_a;
+        BitField<44, 1, u64> abs_b;
+        BitField<45, 2, PredOperation> op;
+        BitField<47, 1, u64> ftz;
+        BitField<48, 4, PredCondition> cond;
+        BitField<56, 1, u64> neg_b;
+    } fsetp;
+
     BitField<61, 1, u64> is_b_imm;
     BitField<60, 1, u64> is_b_gpr;
     BitField<59, 1, u64> is_c_gpr;

+ 131 - 0
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@@ -220,6 +220,8 @@ private:
 
     /// Generates code representing a temporary (GPR) register.
     std::string GetRegister(const Register& reg, unsigned elem = 0) {
+        if (reg == Register::ZeroIndex)
+            return "0";
         if (stage == Maxwell3D::Regs::ShaderStage::Fragment && reg < 4) {
             // GPRs 0-3 are output color for the fragment shader
             return std::string{"color."} + "rgba"[(reg + elem) & 3];
@@ -276,6 +278,52 @@ private:
         shader.AddLine(dest + " = " + src + ";");
     }
 
+    /*
+     * Writes code that assigns a predicate boolean variable.
+     * @param pred The id of the predicate to write to.
+     * @param value The expression value to assign to the predicate.
+     */
+    void SetPredicate(u64 pred, const std::string& value) {
+        using Tegra::Shader::Pred;
+        // Can't assign to the constant predicate.
+        ASSERT(pred != static_cast<u64>(Pred::UnusedIndex));
+
+        std::string variable = 'p' + std::to_string(pred);
+        shader.AddLine(variable + " = " + value + ';');
+        declr_predicates.insert(std::move(variable));
+    }
+
+    /*
+     * Returns the condition to use in the 'if' for a predicated instruction.
+     * @param instr Instruction to generate the if condition for.
+     * @returns string containing the predicate condition.
+     */
+    std::string GetPredicateCondition(Instruction instr) const {
+        using Tegra::Shader::Pred;
+        ASSERT(instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex));
+
+        std::string variable =
+            'p' + std::to_string(static_cast<u64>(instr.pred.pred_index.Value()));
+
+        if (instr.negate_pred) {
+            return "!(" + variable + ')';
+        }
+
+        return variable;
+    }
+
+    /*
+     * Returns whether the instruction at the specified offset is a 'sched' instruction.
+     * Sched instructions always appear before a sequence of 3 instructions.
+     */
+    bool IsSchedInstruction(u32 offset) const {
+        // sched instructions appear once every 4 instructions.
+        static constexpr size_t SchedPeriod = 4;
+        u32 absolute_offset = offset - main_offset;
+
+        return (absolute_offset % SchedPeriod) == 0;
+    }
+
     /**
      * Compiles a single instruction from Tegra to GLSL.
      * @param offset the offset of the Tegra shader instruction.
@@ -283,10 +331,24 @@ private:
      * + 1. If the current instruction always terminates the program, returns PROGRAM_END.
      */
     u32 CompileInstr(u32 offset) {
+        // Ignore sched instructions when generating code.
+        if (IsSchedInstruction(offset))
+            return offset + 1;
+
         const Instruction instr = {program_code[offset]};
 
         shader.AddLine("// " + std::to_string(offset) + ": " + OpCode::GetInfo(instr.opcode).name);
 
+        using Tegra::Shader::Pred;
+        ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,
+                   "NeverExecute predicate not implemented");
+
+        if (instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {
+            shader.AddLine("if (" + GetPredicateCondition(instr) + ')');
+            shader.AddLine('{');
+            ++shader.scope;
+        }
+
         switch (OpCode::GetInfo(instr.opcode).type) {
         case OpCode::Type::Arithmetic: {
             std::string dest = GetRegister(instr.gpr0);
@@ -450,14 +512,70 @@ private:
             }
             break;
         }
+        case OpCode::Type::FloatPredicate: {
+            std::string op_a = instr.fsetp.neg_a ? "-" : "";
+            op_a += GetRegister(instr.gpr8);
+
+            if (instr.fsetp.abs_a) {
+                op_a = "abs(" + op_a + ')';
+            }
+
+            std::string op_b{};
+
+            if (instr.is_b_imm) {
+                if (instr.fsetp.neg_b) {
+                    // Only the immediate version of fsetp has a neg_b bit.
+                    op_b += '-';
+                }
+                op_b += '(' + GetImmediate19(instr) + ')';
+            } else {
+                if (instr.is_b_gpr) {
+                    op_b += GetRegister(instr.gpr20);
+                } else {
+                    op_b += GetUniform(instr.uniform);
+                }
+            }
 
+            if (instr.fsetp.abs_b) {
+                op_b = "abs(" + op_b + ')';
+            }
+
+            using Tegra::Shader::Pred;
+            ASSERT_MSG(instr.fsetp.pred0 == static_cast<u64>(Pred::UnusedIndex) &&
+                           instr.fsetp.pred39 == static_cast<u64>(Pred::UnusedIndex),
+                       "Compound predicates are not implemented");
+
+            // We can't use the constant predicate as destination.
+            ASSERT(instr.fsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
+
+            using Tegra::Shader::PredCondition;
+            switch (instr.fsetp.cond) {
+            case PredCondition::LessThan:
+                SetPredicate(instr.fsetp.pred3, '(' + op_a + ") < (" + op_b + ')');
+                break;
+            case PredCondition::Equal:
+                SetPredicate(instr.fsetp.pred3, '(' + op_a + ") == (" + op_b + ')');
+                break;
+            default:
+                NGLOG_CRITICAL(HW_GPU, "Unhandled predicate condition: {} (a: {}, b: {})",
+                               static_cast<unsigned>(instr.fsetp.cond.Value()), op_a, op_b);
+                UNREACHABLE();
+            }
+            break;
+        }
         default: {
             switch (instr.opcode.EffectiveOpCode()) {
             case OpCode::Id::EXIT: {
+                ASSERT_MSG(instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex),
+                           "Predicated exits not implemented");
                 shader.AddLine("return true;");
                 offset = PROGRAM_END - 1;
                 break;
             }
+            case OpCode::Id::KIL: {
+                shader.AddLine("discard;");
+                break;
+            }
             case OpCode::Id::IPA: {
                 const auto& attribute = instr.attribute.fmt28;
                 std::string dest = GetRegister(instr.gpr0);
@@ -476,6 +594,12 @@ private:
         }
         }
 
+        // Close the predicate condition scope.
+        if (instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {
+            --shader.scope;
+            shader.AddLine('}');
+        }
+
         return offset + 1;
     }
 
@@ -605,6 +729,12 @@ private:
             declarations.AddNewLine();
             ++const_buffer_layout;
         }
+
+        declarations.AddNewLine();
+        for (const auto& pred : declr_predicates) {
+            declarations.AddLine("bool " + pred + " = false;");
+        }
+        declarations.AddNewLine();
     }
 
 private:
@@ -618,6 +748,7 @@ private:
 
     // Declarations
     std::set<std::string> declr_register;
+    std::set<std::string> declr_predicates;
     std::set<Attribute::Index> declr_input_attribute;
     std::set<Attribute::Index> declr_output_attribute;
     std::array<ConstBufferEntry, Maxwell3D::Regs::MaxConstBuffers> declr_const_buffers;