Commit History

Author SHA1 Message Date
  Fernando Sahmkow 51c9e98677 Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios. 6 years ago
  Fernando Sahmkow a452ff983d MaxwellDMA: Fixes, corrections and relaxations. 7 years ago
  ReinUsesLisp 345e73f2fe video_core: Use un-shifted block sizes to avoid integer divisions 7 years ago
  Fernando Sahmkow da91e6e4b6 Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators. 7 years ago
  Fernando Sahmkow bec28d692d Implement Block Linear copies in Kepler Memory. 7 years ago
  bunnei 574e89d924 video_core: Refactor to use MemoryManager interface for all memory access. 7 years ago
  ReinUsesLisp 0ccd490fcd decoders: Minor style changes 7 years ago
  FernandoS27 ddfbe0b58d Implemented Tile Width Spacing 7 years ago
  Frederic L 11a1442229 Eliminated unnessessary memory allocation and copy (#1702) 7 years ago
  FernandoS27 aee93f98f9 Fix ASTC formats 7 years ago
  FernandoS27 f0e902a7d6 Fixed mipmap block autosizing algorithm 7 years ago
  bunnei bcde71d4d9 decoders: Introduce functions for un/swizzling subrects. 7 years ago
  FernandoS27 e0ca938b22 Propagate depth and depth_block on modules using decoders 7 years ago
  FernandoS27 97b6405a17 Implemented helper function to correctly calculate a texture's size 7 years ago
  bunnei 3a67876252 textures: Refactor out for Texture/Depth FormatFromPixelFormat. 8 years ago
  Lioncash bb960c8cb4 video_core: Use nested namespaces where applicable 8 years ago
  Subv 0f929762b3 GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 8 years ago
  Subv 1dd4861d38 GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file. 8 years ago
  Subv 6b63aaa5b4 GPU: Allow using a configurable block height when unswizzling textures. 8 years ago
  Subv 1b8d798835 GPU: Added a method to unswizzle a texture without decoding it. 8 years ago
  Subv 71ebc3e90d GPU: Preliminary work for texture decoding. 8 years ago