提交歷史

作者 SHA1 備註 提交日期
  Subv b37354cca8 GPU: Always enable the depth write when clearing the depth buffer. 8 年之前
  bunnei 8aeff9cf8e gl_rasterizer: Fix check for if a shader stage is enabled. 8 年之前
  bunnei c4015cd93a gl_shader_gen: Implement dual vertex shader mode. 8 年之前
  bunnei 854f474f52 gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative. 8 年之前
  bunnei 8b815877a6 Merge pull request #622 from Subv/unused_tex 8 年之前
  Subv 4bda9693be GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders. 8 年之前
  Subv c1bebdef5e GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles. 8 年之前
  Subv 5a9df3c675 GPU: Only configure the used framebuffers during clear. 8 年之前
  bunnei c996787d84 Merge pull request #609 from Subv/clear_buffers 8 年之前
  Subv 78443a7f29 GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. 8 年之前
  Subv c1811ed3d1 GPU: Support clears that don't clear the color buffer. 8 年之前
  Subv be51120d23 GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 8 年之前
  bunnei 15e68cdbaa Merge pull request #607 from jroweboy/logging 8 年之前
  bunnei e3ca561ea0 Merge pull request #612 from bunnei/fix-cull 8 年之前
  bunnei a9cacd03f6 gl_rasterizer: Only set cull mode and front face if enabled. 8 年之前
  Subv 65c664560c GPU: Don't try to parse the depth test function if the depth test is disabled. 8 年之前
  James Rowe 0d46f0df12 Update clang format 8 年之前
  James Rowe 638956aa81 Rename logging macro back to LOG_* 8 年之前
  bunnei 92c7135065 Merge pull request #608 from Subv/depth 8 年之前
  Subv a6d4903aaf GPU: Set up the culling configuration on each draw. 8 年之前
  Sebastian Valle 055f1546d7 Merge pull request #606 from Subv/base_vertex 8 年之前
  Subv 18c8ae7750 GPU: Set up the depth test state on every draw. 8 年之前
  Subv 0f929762b3 GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 8 年之前
  Subv 4c59105adf GPU: Implement offsetted rendering when using non-indexed drawing. 8 年之前
  Subv fca3d1cc65 GPU: Fixed the index offset rendering, and implemented the base vertex functionality. 8 年之前
  Subv 80c5e8ae99 GPU: Ignore disabled textures and textures with an invalid address. 8 年之前
  bunnei 1dd754590f gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces. 8 年之前
  bunnei 3f9f047375 gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers. 8 年之前
  bunnei 5f57ab1b2a gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces. 8 年之前
  bunnei 10422f3c18 gl_rasterizer: Workaround for when exceeding max UBO size. 8 年之前