ReinUsesLisp
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808ef97a08
shader: Move loop safety tests to code emission
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5 years ago |
ReinUsesLisp
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374eeda1a3
shader: Properly manage attributes not written from previous stages
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5 years ago |
ameerj
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d36f667bc0
glsl: Address rest of feedback
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5 years ago |
ameerj
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6aa1bf7b6f
glsl: Implement legacy varyings
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5 years ago |
ameerj
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e81c73a874
glsl: Address more feedback. Implement indexed texture reads
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5 years ago |
ameerj
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7d89a82a48
glsl: Remove Signed Integer variables
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5 years ago |
ameerj
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4759db28d0
glsl: Address Rodrigo's feedback
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5 years ago |
ameerj
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8bb8bbf4ae
glsl: Implement fswzadd
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5 years ago |
ameerj
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c542204113
glsl: Implement indexed attribute loads
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5 years ago |
ameerj
|
34fdb6471d
glsl: Cleanup and address feedback
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5 years ago |
ameerj
|
5355568a2d
glsl: Refactor Global memory functions
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5 years ago |
ameerj
|
6577a63d36
glsl: skip gl_ViewportIndex write if device does not support it
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5 years ago |
ameerj
|
f4799e8fa1
glsl: Implement transform feedback
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5 years ago |
ameerj
|
e10366974e
glsl: Implement precise fp variable allocation
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5 years ago |
ameerj
|
9f3ffb996b
glsl: Rework var alloc to not assign unused results
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5 years ago |
ameerj
|
1269a0cf8b
glsl: Rework variable allocator to allow for variable reuse
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5 years ago |
ameerj
|
1542f31e79
glsl: minor cleanup
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5 years ago |
ameerj
|
f6bbc76336
glsl: WIP var forward declaration
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5 years ago |
ameerj
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2a71333716
glsl: Fix bindings, add some CC ops
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5 years ago |
ameerj
|
a752ec88d0
glsl: Implement derivatives and YDirection
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5 years ago |
ameerj
|
ed14d31f66
glsl: Fix non-immediate buffer access
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5 years ago |
ameerj
|
d171083d53
glsl: textures wip
|
5 years ago |
ameerj
|
3d086e6130
glsl: Implement some attribute getters and setters
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5 years ago |
ameerj
|
9cc1b8a873
glsl: F16x2 storage atomics
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5 years ago |
ameerj
|
3d9ecbe998
glsl: Wip storage atomic ops
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5 years ago |
ameerj
|
5e9095ef22
glsl: Add many FP32/64 instructions
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5 years ago |
ameerj
|
0f40b0e61c
glsl: Implement a few Integer instructions
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5 years ago |
ameerj
|
e221baccdd
glsl: Reusable typed variables. IADD32
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5 years ago |
ameerj
|
64337f004d
glsl: Fix "reg" allocing
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5 years ago |
ameerj
|
eaff1030de
glsl: Initial backend
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5 years ago |