Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp 7e13e8bfcb shader_decode: Implement PSET %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp dd91650aaf shader_decode: Implement HFMA2 %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp d6f76307fe glsl_decompiler: Remove HNegate inlining %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 027f443e69 shader_decode: Implement POPC %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 55e6786254 shader_decode: Implement TLDS (untested) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp ec98e4d842 shader_decode: Update TLD4 reflecting #1862 changes %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 03e088a4f4 shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 2d9136cec6 shader_decode: Fixup FSET %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp af5c6e4ccb shader_decode: Implement IADD32I %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 4316eaf75c shader_decode: Fixup clang-format %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp fc46ecddb3 video_core: Return safe values after an assert hits %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 148a6418ed shader_decode: Implement FFMA %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 21aff36459 video_core: Address feedback %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 59b34b1d76 shader_ir: Fixup file inclusions and clang-format %!s(int64=7) %!d(string=hai) anos
  Mat M 57a900cc45 shader_ir: Move comment node string %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp d4fae3a699 shader_ir: Address feedback to avoid UB in bit casting %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 946c86f0bb shader_decode: Fixup clang-format %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp c9cf899d18 shader_decode: Implement LEA %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 4fd06efeb9 shader_decode: Implement IADD3 %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp a40fd07516 shader_decode: Implement LOP3 %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp b184ca9089 shader_decode: Implement ST_L %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 8d42feb09b shader_decode: Implement LD_L %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 21f9e9da09 shader_decode: Implement HSETP2 %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 68c99d2597 shader_decode: Implement HADD2 and HMUL2 %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp cf4a08d950 shader_decode: Implement HADD2_IMM and HMUL2_IMM %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 376a837511 shader_decode: Implement MOV_SYS %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 518a2bd206 shader_decode: Implement IMNMX %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 07944a2345 shader_decode: Implement F2F_C %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp e8235c0215 shader_decode: Implement I2I %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 6ca31f544a shader_decode: Implement BRA internal flag %!s(int64=7) %!d(string=hai) anos