Commit History

Autor SHA1 Mensaxe Data
  FernandoS27 73cb17f41b shader: Implement indexed Position and ClipDistances %!s(int64=5) %!d(string=hai) anos
  FernandoS27 1d51803169 shader: Implement indexed attributes %!s(int64=5) %!d(string=hai) anos
  FernandoS27 0df7e509db shader: Implement AL2P %!s(int64=5) %!d(string=hai) anos
  FernandoS27 20ba0ea0a9 shader: Fix BRX tracking %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp bfeeb23ddc vk_pipeline_cache: Fix num of pipeline workers on weird platforms %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 417fb5d385 shader: Move recursive SSA rewrite to the heap %!s(int64=5) %!d(string=hai) anos
  FernandoS27 72daa2a039 shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9e6fe430bd shader: Fix splits on blocks using indirect branches %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ffca21487f shader: Eliminate orphan blocks more efficiently %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp da6cf2632c shader: Add subgroup masks %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp fc93bc2abd shader: Implement BAR and fix memory barriers %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 85795de99f shader: Abstract breadth searches and use the abstraction %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3f594dd86b shader: Reimplement GetCbufU64 as GetCbufU32x2 %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 5b3c6d59c2 vk_compute_pass: Fix compute passes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 5ed68e83db shader: Remove atomic flags and use mutex + cond variable for pipelines %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 0b26f2b90e shader: Remove unused header in VOTE %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 6ff2e9ba09 vk_pipeline_cache: Remove unnecesary scope in pipeline cache locking %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9a342f5605 shader: Rework global memory tracking to use breadth-first search %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp c4aab5c40e shader: Fix fp16 merge when using native fp16 %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ca7ebdc471 shader: Fix FADD32I %!s(int64=5) %!d(string=hai) anos
  FernandoS27 e7700aad18 shader: Fix undetected bug from review %!s(int64=5) %!d(string=hai) anos
  FernandoS27 ed6a1b1a3d shader: Address feedback %!s(int64=5) %!d(string=hai) anos
  FernandoS27 80df541a08 shader: "Implement" NOP %!s(int64=5) %!d(string=hai) anos
  FernandoS27 480dc0d5e6 vk_pipeline_cache: Small fixes to the pipeline cache %!s(int64=5) %!d(string=hai) anos
  FernandoS27 baec84247f shader: Address Feedback %!s(int64=5) %!d(string=hai) anos
  FernandoS27 45d547af11 shader: Implement SR_LaneId %!s(int64=5) %!d(string=hai) anos
  FernandoS27 595806fb1c shader: Fix shared memory on cool drivers %!s(int64=5) %!d(string=hai) anos
  FernandoS27 655f7a570a shader: Implement MEMBAR %!s(int64=5) %!d(string=hai) anos
  FernandoS27 ecb30c9072 shader: Improve VOTE.VTG stub %!s(int64=5) %!d(string=hai) anos
  FernandoS27 12f5f32098 shader: Mark SSBOs as written when they are %!s(int64=5) %!d(string=hai) anos