Commit History

Autor SHA1 Mensaxe Data
  ameerj 6c6a451d6a glsl: Add LoopSafety instructions %!s(int64=5) %!d(string=hai) anos
  ameerj a0d0704aff glsl: Conditionally add EXT_texture_shadow_lod %!s(int64=5) %!d(string=hai) anos
  ameerj 5e7b2b9661 glsl: Add stubs for sparse queries and variable aoffi when not supported %!s(int64=5) %!d(string=hai) anos
  ameerj 6aa1bf7b6f glsl: Implement legacy varyings %!s(int64=5) %!d(string=hai) anos
  ameerj ff3de0fb6b gl_shader_cache: Remove const from pipeline source arguments %!s(int64=5) %!d(string=hai) anos
  ameerj 413eb6983f gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor %!s(int64=5) %!d(string=hai) anos
  ameerj 39c29664f9 glsl: Minor cleanup %!s(int64=5) %!d(string=hai) anos
  ameerj 427a2596a1 glsl: Fix Cbuf getters for F32 type %!s(int64=5) %!d(string=hai) anos
  ameerj 7c82f20b52 glsl: Add immediate index oob checking for Cbuf getters %!s(int64=5) %!d(string=hai) anos
  ameerj 84c86e03cd glsl: Refactor GetCbuf functions to reduce code duplication %!s(int64=5) %!d(string=hai) anos
  ameerj e81c73a874 glsl: Address more feedback. Implement indexed texture reads %!s(int64=5) %!d(string=hai) anos
  ameerj 7d89a82a48 glsl: Remove Signed Integer variables %!s(int64=5) %!d(string=hai) anos
  ameerj 4759db28d0 glsl: Address Rodrigo's feedback %!s(int64=5) %!d(string=hai) anos
  ameerj 85399e119d glsl: Reorganize backend code, remove unneeded [[maybe_unused]] %!s(int64=5) %!d(string=hai) anos
  ameerj e7c8f8911f glsl: Implement SampleId and SetSampleMask %!s(int64=5) %!d(string=hai) anos
  ameerj d1a68f7997 glsl: Add gl_PerVertex in for GS %!s(int64=5) %!d(string=hai) anos
  ameerj a926695234 glsl: Use existing tracking for enabling EXT_shader_image_load_formatted %!s(int64=5) %!d(string=hai) anos
  ameerj 14bd73db36 glsl: Enable early fragment tests %!s(int64=5) %!d(string=hai) anos
  ameerj 6650c4799d gl_rasterizer: Add texture fetch barrier for fragments %!s(int64=5) %!d(string=hai) anos
  ameerj 3f31a547e0 glsl: Implement more attribute getters and setters %!s(int64=5) %!d(string=hai) anos
  ameerj 8bb8bbf4ae glsl: Implement fswzadd %!s(int64=5) %!d(string=hai) anos
  ameerj c542204113 glsl: Implement indexed attribute loads %!s(int64=5) %!d(string=hai) anos
  ameerj 2a504b4765 glsl: Conditionally add GL_ARB_sparse_texture2 %!s(int64=5) %!d(string=hai) anos
  ameerj 970fc39d98 glsl: Rebase fixes %!s(int64=5) %!d(string=hai) anos
  ameerj fc0db612ab glsl: Conditionally use GL_EXT_shader_image_load_formatted %!s(int64=5) %!d(string=hai) anos
  ameerj fb839061fb glsl: Remove output generic indexing for geometry stage %!s(int64=5) %!d(string=hai) anos
  ameerj 258106038e glsl: Allow dynamic tracking of variable allocation %!s(int64=5) %!d(string=hai) anos
  ameerj 465903468e glsl: Implement barriers %!s(int64=5) %!d(string=hai) anos
  ameerj 421847cf1e glsl: Implement image atomics and set layer %!s(int64=5) %!d(string=hai) anos
  ameerj d41aef03c7 glsl: Fix image gather logic %!s(int64=5) %!d(string=hai) anos