Commit History

Autor SHA1 Mensaxe Data
  bunnei 5e343edc9e renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen. %!s(int64=8) %!d(string=hai) anos
  bunnei d8f745382b graphics_surface: Remove superfluous cast. %!s(int64=8) %!d(string=hai) anos
  bunnei c33abac275 gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. %!s(int64=8) %!d(string=hai) anos
  bunnei d30110348b gl_rasterizer: Add a SyncViewport method. %!s(int64=8) %!d(string=hai) anos
  bunnei 67bc2f5ecd gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. %!s(int64=8) %!d(string=hai) anos
  bunnei 666d53299c graphics_surface: Fix merge conflicts. %!s(int64=8) %!d(string=hai) anos
  bunnei ac19e3d061 gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. %!s(int64=8) %!d(string=hai) anos
  bunnei a6cab532f8 gl_rasterizer: Normalize vertex array data as appropriate. %!s(int64=8) %!d(string=hai) anos
  bunnei d4fb8a887c memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock. %!s(int64=8) %!d(string=hai) anos
  bunnei 527ce12ce4 maxwel_to_gl: Fix string formatting in log statements. %!s(int64=8) %!d(string=hai) anos
  bunnei d89bfec5f5 rasterizer: Rename DrawTriangles to DrawArrays. %!s(int64=8) %!d(string=hai) anos
  bunnei 1bfc0dc2db gl_rasterizer: Use passthrough shader for SetupVertexShader. %!s(int64=8) %!d(string=hai) anos
  bunnei 0a5832798a renderer_opengl: Logging, etc. cleanup. %!s(int64=8) %!d(string=hai) anos
  bunnei 7504df52fc renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack. %!s(int64=8) %!d(string=hai) anos
  bunnei c1ccbf332f gl_rasterizer_cache: Implement UpdatePagesCachedCount. %!s(int64=8) %!d(string=hai) anos
  bunnei d732142b66 memory: Add RasterizerMarkRegionCached code and cleanup. %!s(int64=8) %!d(string=hai) anos
  bunnei c2dbdefedf gl_rasterizer: Implement SetupVertexArray. %!s(int64=8) %!d(string=hai) anos
  bunnei cd8bb6ea9b gl_rasterizer_cache: Fix an ASSERT_MSG. %!s(int64=8) %!d(string=hai) anos
  bunnei 4369af6b7e maxwell_to_gl: Add module and function for decoding VertexType. %!s(int64=8) %!d(string=hai) anos
  bunnei 3754e0fdfd maxwell_3d: Use names that match envytools for VertexType. %!s(int64=8) %!d(string=hai) anos
  bunnei 15925b8293 maxwell_3d: Add VertexAttribute struct and cleanup. %!s(int64=8) %!d(string=hai) anos
  bunnei 0ee38e1363 gl_rasterizer: Use 32 texture units instead of 3. %!s(int64=8) %!d(string=hai) anos
  bunnei 0162a2d5cb gl_rasterizer: Implement DrawTriangles. %!s(int64=8) %!d(string=hai) anos
  bunnei 33c0bf9dc5 Maxwell3D: Call AccelerateDrawBatch on DrawArrays. %!s(int64=8) %!d(string=hai) anos
  bunnei ed2134784e gl_rasterizer: Implement AnalyzeVertexArray. %!s(int64=8) %!d(string=hai) anos
  bunnei 8041d72a1f gl_rasterizer_cache: MortonCopy Switch-style. %!s(int64=8) %!d(string=hai) anos
  bunnei 170ac3f9ee gl_rasterizer_cache: Implement GetFramebufferSurfaces. %!s(int64=8) %!d(string=hai) anos
  bunnei 94c70693f9 maxwell: Add RenderTargetFormat enum. %!s(int64=8) %!d(string=hai) anos
  bunnei 1a9df83535 renderer_opengl: Only draw the screen if a framebuffer is specified. %!s(int64=8) %!d(string=hai) anos
  bunnei f934da0e43 Merge pull request #283 from Subv/tsc %!s(int64=8) %!d(string=hai) anos