Kloen
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5cc94c17f6
video_core: fix shader.cpp signed / unsigned warning
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%!s(int64=9) %!d(string=hai) anos |
Yuri Kunde Schlesner
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c135317de1
VideoCore/Shader: Extract DebugData out from UnitState
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%!s(int64=9) %!d(string=hai) anos |
Yuri Kunde Schlesner
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f00ada3363
VideoCore: Eliminate an unnecessary copy in the drawcall loop
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%!s(int64=9) %!d(string=hai) anos |
Yuri Kunde Schlesner
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26b68313b9
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
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%!s(int64=9) %!d(string=hai) anos |
Yuri Kunde Schlesner
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84fbbe2629
Use negative priorities to avoid special-casing the self-include
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%!s(int64=9) %!d(string=hai) anos |
Emmanuel Gil Peyrot
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ebdae19fd2
Remove empty newlines in #include blocks.
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%!s(int64=9) %!d(string=hai) anos |
Yuri Kunde Schlesner
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396a8d91a4
Manually tweak source formatting and then re-run clang-format
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%!s(int64=9) %!d(string=hai) anos |
Emmanuel Gil Peyrot
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dc8479928c
Sources: Run clang-format on everything.
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%!s(int64=9) %!d(string=hai) anos |
Jannik Vogel
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ff0fa86b17
Retrieve shader result from new OutputRegisters-type
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%!s(int64=10) %!d(string=hai) anos |
Jannik Vogel
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1308afe2c2
Use new shader-jit signature for interpreter
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%!s(int64=10) %!d(string=hai) anos |
Jannik Vogel
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4e01e9ffc5
Refactor access to state in shader-jit
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%!s(int64=10) %!d(string=hai) anos |
Jannik Vogel
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7e756faaba
Move program_counter and call_stack from UnitState to interpreter
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%!s(int64=10) %!d(string=hai) anos |
Jannik Vogel
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ae7a82fa1c
Turn ShaderSetup into struct
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%!s(int64=10) %!d(string=hai) anos |
Jannik Vogel
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696cb197a5
Pica: Replace logic in shader.cpp with loop
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%!s(int64=10) %!d(string=hai) anos |
Emmanuel Gil Peyrot
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691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
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%!s(int64=10) %!d(string=hai) anos |
Yuri Kunde Schlesner
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e3a8292495
Common: Remove section measurement from profiler (#1731)
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%!s(int64=10) %!d(string=hai) anos |
bunnei
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3f623b2561
shader_jit_x64.cpp: Rename JitCompiler to JitShader.
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%!s(int64=10) %!d(string=hai) anos |
bunnei
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ffcf7ecee9
shader: Remove unused 'state' argument from 'Setup' function.
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%!s(int64=10) %!d(string=hai) anos |
bunnei
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a5a74eb121
shader_jit_x64: Specify shader main offset at runtime.
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%!s(int64=10) %!d(string=hai) anos |
bunnei
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c9d10de644
shader_jit_x64: Allocate each program independently and persist for emu session.
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%!s(int64=10) %!d(string=hai) anos |
Mathew Maidment
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aa6380e5bc
Merge pull request #1643 from MerryMage/make_unique
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%!s(int64=10) %!d(string=hai) anos |
MerryMage
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a06dcfeb61
Common: Remove Common::make_unique, use std::make_unique
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%!s(int64=10) %!d(string=hai) anos |
bunnei
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ebbba0d381
Merge pull request #1508 from JayFoxRox/vs-output-map
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%!s(int64=10) %!d(string=hai) anos |
Jannik Vogel
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f746a00964
Respect vs output map
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%!s(int64=10) %!d(string=hai) anos |
bunnei
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6efb710b28
shader_jit_x64: Clear cache after code space fills up.
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%!s(int64=10) %!d(string=hai) anos |
bunnei
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46f78b7f19
shader: Update log message to use proper log class.
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%!s(int64=10) %!d(string=hai) anos |
Dwayne Slater
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6b775034dd
Add immediate mode vertex submission
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%!s(int64=10) %!d(string=hai) anos |
bunnei
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b003075570
pica: Implement decoding of basic fragment lighting components.
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%!s(int64=11) %!d(string=hai) anos |
Lioncash
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526eb33d1e
video_core: Remove unused variables
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%!s(int64=11) %!d(string=hai) anos |
archshift
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dd0e1061ef
Shader JIT: ifdef out reference to ifdef'd out shader_map
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%!s(int64=11) %!d(string=hai) anos |