Historique des commits

Auteur SHA1 Message Date
  ameerj 4e4b8775b5 main: Update Shader Cache menu options il y a 5 ans
  ameerj 41493fbe89 renderers: Fix clang formatting il y a 5 ans
  ReinUsesLisp 2235a51b5d shader: Manually convert from array<u32> to bitset instead of using bit_cast il y a 5 ans
  ameerj 8390286a89 renderers: Disable async shader compilation il y a 5 ans
  ReinUsesLisp be54aad1c4 maxwell_to_vk: Add R16_SNORM il y a 5 ans
  lat9nq 18fb9bdfa8 configure_graphics: Mark SPIR-V as Experimental, Mesa only il y a 5 ans
  ameerj 41c6cb70f9 glsl: Fix tracking of info.uses_shadow_lod il y a 5 ans
  ameerj 11f04f1022 shader: Ignore global memory ops on devices lacking int64 support il y a 5 ans
  lat9nq 55233c2861 vulkan_device: Add missing include algorithm il y a 5 ans
  ameerj 7277d7fe96 vulkan_device: Blacklist ampere devices from float16 math il y a 5 ans
  ameerj 57f222c56e dual_vertex_pass: Clang format il y a 5 ans
  ameerj dbee32d302 gl_shader_cache: Fixes for async shaders il y a 5 ans
  ReinUsesLisp 57171b23f9 vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward il y a 5 ans
  ReinUsesLisp 8722668b3c emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia il y a 5 ans
  lat9nq 1b27a2b597 configure_graphics: Re-order vulkan device populating il y a 5 ans
  lat9nq 2e5af95541 shader: GCC fmt 8.0.0 fixes il y a 5 ans
  ameerj b9069c7891 shader: Account for 33-bit IADD3 scenario il y a 5 ans
  ReinUsesLisp b21bf79bd2 shader: Only apply shift on register mode for IADD3 il y a 5 ans
  ReinUsesLisp fba6bd92d4 vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state il y a 5 ans
  ReinUsesLisp 5643a909bc shader: Fix disabled and unwritten attributes and varyings il y a 5 ans
  ameerj 65daec8b75 glsl: Fix shared and local memory declarations il y a 5 ans
  ameerj 8289eb108f opengl: Implement LOP.CC il y a 5 ans
  ReinUsesLisp f94f0be521 vk_graphics_pipeline: Implement smooth lines il y a 5 ans
  ReinUsesLisp 57a8921e01 vk_graphics_pipeline: Implement line width il y a 5 ans
  ReinUsesLisp 5b2b0634a1 spirv: Fix code emission when descriptor aliasing is unsupported il y a 5 ans
  lat9nq fb9b1787f8 video_core: Enable GL SPIR-V shaders il y a 5 ans
  lat9nq 1152d66ddd general: Add setting shader_backend il y a 5 ans
  ameerj 00fa09dc45 glsl: Declare local memory in main il y a 5 ans
  ameerj f7352411f0 glsl: Add passthrough geometry shader support il y a 5 ans
  ReinUsesLisp 8612b5fec5 shader: Use std::bit_cast instead of Common::BitCast for passthrough il y a 5 ans