bunnei
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4d96997447
Merge pull request #364 from lioncash/thread-local
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8 years ago |
bunnei
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b5c204ac6f
Merge pull request #362 from lioncash/snprintf
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8 years ago |
bunnei
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701dd649e6
Merge pull request #363 from lioncash/array-size
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8 years ago |
bunnei
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79c1ed80e9
Merge pull request #366 from lioncash/vec
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8 years ago |
bunnei
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cb267093bb
Merge pull request #365 from lioncash/codeblock
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8 years ago |
Lioncash
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956e200f12
vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
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8 years ago |
Lioncash
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0eba5911f2
common: Remove code_block.h
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8 years ago |
Lioncash
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b134e6afcf
common/thread: Remove unnecessary feature checking for thread_local
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8 years ago |
Lioncash
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d9e316e353
common_funcs: Remove ARRAY_SIZE macro
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8 years ago |
Lioncash
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902fc61ef8
common_funcs: Remove check for VS versions that we don't even support
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8 years ago |
bunnei
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2c8afe1140
Merge pull request #357 from lioncash/guard
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8 years ago |
bunnei
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2ef04f69b2
Merge pull request #358 from lioncash/explicit
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8 years ago |
bunnei
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14bf88a777
Merge pull request #359 from lioncash/redundant
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8 years ago |
Lioncash
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3990da488b
vi: Remove redundant initializers in the constructors
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8 years ago |
Lioncash
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80982748c8
disk_filesystem: Remove unused total_entries_in_directory member from Disk_Directory
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8 years ago |
Lioncash
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e61a4dd485
disk_filesystem: Remove redundant initializer in Disk_Directory's constructor
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8 years ago |
Lioncash
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b05f8ea5b5
disk_filesystem: Make constructors explicit where applicable
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8 years ago |
Lioncash
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3841ec4200
renderer_opengl: Add missing header guards
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8 years ago |
bunnei
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17ad56c1dc
Merge pull request #356 from lioncash/shader
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8 years ago |
bunnei
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f633b0c875
Merge pull request #355 from Subv/shader_instr
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8 years ago |
Lioncash
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e3b6f6c016
glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
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8 years ago |
Lioncash
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412b31ad72
glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
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8 years ago |
Lioncash
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aa26baa3db
glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
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8 years ago |
Lioncash
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4ef392906b
glsl_shader_decompiler: Append indentation without constructing a separate std::string
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8 years ago |
James Rowe
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3f49210234
Merge pull request #348 from jlachniet/patch-1
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8 years ago |
Subv
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fe84842137
ShaderGen: Implemented the fmul32i shader instruction.
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8 years ago |
Subv
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5367935d35
ShaderGen: Fixed a case where the TEXS instruction would use the same registers for the input and the output.
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8 years ago |
N00byKing
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8a47e7e493
Implement Pull #3528 from citra: use nvidia graphics automatically on laptops with optimus (with AMD support) (#271)
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8 years ago |
James Rowe
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e90a12f80c
Merge pull request #352 from bunnei/fix-microprofile
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8 years ago |
bunnei
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d019bb16f6
Merge pull request #353 from Subv/compressed_formats
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8 years ago |