Fernando Sahmkow
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edd668047c
Fix incorrect value for CC bit in IADD
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7 лет назад |
ReinUsesLisp
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42b75e8be8
shader_ir: Rename BasicBlock to NodeBlock
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7 лет назад |
ReinUsesLisp
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6a6fabea58
shader_ir: Pass decoded nodes as a whole instead of per basic blocks
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7 лет назад |
ReinUsesLisp
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477d616f7d
shader_ir: Unify constant buffer offset values
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7 лет назад |
ReinUsesLisp
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170c8212bb
shader_ir: Pass to decoder functions basic block's code
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7 лет назад |
ReinUsesLisp
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2d6c064e66
shader_decode: Improve zero flag implementation
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7 лет назад |
ReinUsesLisp
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2faad9bf23
shader_decode: Use BitfieldExtract instead of shift + and
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7 лет назад |
ReinUsesLisp
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027f443e69
shader_decode: Implement POPC
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7 лет назад |
ReinUsesLisp
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c9cf899d18
shader_decode: Implement LEA
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7 лет назад |
ReinUsesLisp
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4fd06efeb9
shader_decode: Implement IADD3
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7 лет назад |
ReinUsesLisp
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a40fd07516
shader_decode: Implement LOP3
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7 лет назад |
ReinUsesLisp
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518a2bd206
shader_decode: Implement IMNMX
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7 лет назад |
ReinUsesLisp
|
210620ff31
shader_decode: Implement ISCADD
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7 лет назад |
ReinUsesLisp
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8f37531f8e
shader_decode: Implement LOP
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7 лет назад |
ReinUsesLisp
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8486e7f8c8
shader_decode: Implement SEL
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7 лет назад |
ReinUsesLisp
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ccb71bece9
shader_decode: Implement IADD
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7 лет назад |
ReinUsesLisp
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15a0e1481d
shader_ir: Initial implementation
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7 лет назад |