История коммитов

Автор SHA1 Сообщение Дата
  bunnei 9da1552417 gl_rasterizer_cache: Implement PixelFormat S8Z24. 8 лет назад
  Subv 0f929762b3 GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 8 лет назад
  Subv c0e2d52758 GPU: Implemented the RGBA32_UINT rendertarget format. 8 лет назад
  bunnei 61779fa072 gl_rasterizer: Implement texture format ASTC_2D_4X4. 8 лет назад
  Subv c531a92eda GPU: Implemented the R11FG11FB10F texture and rendertarget formats. 8 лет назад
  Subv 99f9d47d16 GPU: Implemented the DXN1 (BC4) texture format. 8 лет назад
  bunnei ca5a4a704b gl_rasterizer_cache: Implement PixelFormat RGBA16F. 8 лет назад
  Subv 734106dcb9 GPU: Implemented the R8 texture format (0x1D) 8 лет назад
  Subv 7ddc872b52 GPU: Implemented the A1B5G5R5 texture format (0x14) 8 лет назад
  Subv 1dd4861d38 GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file. 8 лет назад
  bunnei 4415e00181 gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. 8 лет назад
  Subv c079cf4eec GPU: Implement the A2BGR10 texture format. 8 лет назад
  Subv 057170928c GPU: Add support for the DXT23 and DXT45 compressed texture formats. 8 лет назад
  Subv 2985056340 GPU: Implemented the B5G6R5 format. 8 лет назад
  Subv 6b63aaa5b4 GPU: Allow using a configurable block height when unswizzling textures. 8 лет назад
  Subv 39e60cfeb1 Frontend: Updated the surface view debug widget to work with Maxwell surfaces. 8 лет назад
  Subv 1b8d798835 GPU: Added a method to unswizzle a texture without decoding it. 8 лет назад
  Subv 71ebc3e90d GPU: Preliminary work for texture decoding. 8 лет назад