bunnei
|
9da1552417
gl_rasterizer_cache: Implement PixelFormat S8Z24.
|
8 лет назад |
Subv
|
0f929762b3
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
|
8 лет назад |
Subv
|
c0e2d52758
GPU: Implemented the RGBA32_UINT rendertarget format.
|
8 лет назад |
bunnei
|
61779fa072
gl_rasterizer: Implement texture format ASTC_2D_4X4.
|
8 лет назад |
Subv
|
c531a92eda
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
|
8 лет назад |
Subv
|
99f9d47d16
GPU: Implemented the DXN1 (BC4) texture format.
|
8 лет назад |
bunnei
|
ca5a4a704b
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
|
8 лет назад |
Subv
|
734106dcb9
GPU: Implemented the R8 texture format (0x1D)
|
8 лет назад |
Subv
|
7ddc872b52
GPU: Implemented the A1B5G5R5 texture format (0x14)
|
8 лет назад |
Subv
|
1dd4861d38
GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.
|
8 лет назад |
bunnei
|
4415e00181
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
|
8 лет назад |
Subv
|
c079cf4eec
GPU: Implement the A2BGR10 texture format.
|
8 лет назад |
Subv
|
057170928c
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
|
8 лет назад |
Subv
|
2985056340
GPU: Implemented the B5G6R5 format.
|
8 лет назад |
Subv
|
6b63aaa5b4
GPU: Allow using a configurable block height when unswizzling textures.
|
8 лет назад |
Subv
|
39e60cfeb1
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
|
8 лет назад |
Subv
|
1b8d798835
GPU: Added a method to unswizzle a texture without decoding it.
|
8 лет назад |
Subv
|
71ebc3e90d
GPU: Preliminary work for texture decoding.
|
8 лет назад |