Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  ReinUsesLisp 3dcaa84ba4 shader/transform_feedback: Add host API friendly TFB builder 6 vuotta sitten
  Fernando Sahmkow 666d431ad8 Merge pull request #3473 from ReinUsesLisp/shader-purge 6 vuotta sitten
  Rodrigo Locatti 244fe13219 Merge branch 'master' into shader-purge 6 vuotta sitten
  bunnei b30b1f741d Merge pull request #3491 from ReinUsesLisp/polygon-modes 6 vuotta sitten
  ReinUsesLisp e24197bb3f gl_shader_decompiler: Initialize gl_Position on vertex shaders 6 vuotta sitten
  Fernando Sahmkow 00e9ba0603 Merge pull request #3483 from namkazt/patch-1 6 vuotta sitten
  Fernando Sahmkow f159a12820 Merge pull request #3480 from ReinUsesLisp/vk-disabled-ubo 6 vuotta sitten
  ReinUsesLisp 3a10016e38 gl_shader_decompiler: Add missing {} on smem GLSL emission 6 vuotta sitten
  bunnei ca2d228c9d Merge pull request #3497 from FernandoS27/microprogfile-extend 6 vuotta sitten
  bunnei c21dc36cda Merge pull request #3496 from vitor-k/remove-enum 6 vuotta sitten
  Fernando Sahmkow 95b804ff05 NVFlinger: Do the microprofile Flip after processing a valid frame. 6 vuotta sitten
  Fernando Sahmkow 448856695a Microprofile: Allow accessing token. 6 vuotta sitten
  ReinUsesLisp 825d629565 gl_shader_decompiler: Fix regression in render target declarations 6 vuotta sitten
  bunnei fce33adcf1 Merge pull request #3494 from ReinUsesLisp/fix-cs-pipeline 6 vuotta sitten
  Vitor Kiguchi e891ff9a0c framebuffer_layout.h: drop the use of enum for screen dimensions. 6 vuotta sitten
  ReinUsesLisp 8357908099 gl_shader_manager: Fix interaction between graphics and compute 6 vuotta sitten
  bunnei 503ebe9b96 Merge pull request #3458 from FearlessTobi/voice-issues 6 vuotta sitten
  ReinUsesLisp e4bc3c3342 gl_rasterizer: Implement polygon modes and fill rectangles 6 vuotta sitten
  ReinUsesLisp eb5861e0a2 engines/maxwell_3d: Add TFB registers and store them in shader registry 6 vuotta sitten
  ReinUsesLisp b1acb4f73f shader/registry: Address feedback 6 vuotta sitten
  ReinUsesLisp b1061afed9 gl_shader_decompiler: Add identifier to decompiled code 6 vuotta sitten
  ReinUsesLisp e612242977 gl_shader_decompiler: Roll back to GLSL core 430 6 vuotta sitten
  ReinUsesLisp 978172530e const_buffer_engine_interface: Store component types 6 vuotta sitten
  ReinUsesLisp 120f688272 yuzu/loading_screen: Remove unused shader progress mode 6 vuotta sitten
  ReinUsesLisp e1932351a9 gl_shader_cache: Reduce registry consistency to debug assert 6 vuotta sitten
  ReinUsesLisp 66a8a3e887 shader/registry: Cache tessellation state 6 vuotta sitten
  ReinUsesLisp 0528be5c92 shader/registry: Store graphics and compute metadata 6 vuotta sitten
  ReinUsesLisp e8efd5a901 video_core: Rename "const buffer locker" to "registry" 6 vuotta sitten
  ReinUsesLisp bd8b9bbcee gl_shader_cache: Rework shader cache and remove post-specializations 6 vuotta sitten
  Rodrigo Locatti 22e825a3bc Merge pull request #3301 from ReinUsesLisp/state-tracker 6 vuotta sitten