ReinUsesLisp
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3c6d440015
Revert "renderers: Disable async shader compilation"
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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8381490a04
opengl: Fix asynchronous shaders
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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258f35515d
shader_environment: Receive cache version from outside
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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4a82450c81
cmake: Remove shader cache version
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%!s(int64=5) %!d(string=hai) anos |
ameerj
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56478bc9ac
shader: Fix disabled attribute default values
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ameerj
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c9528282d9
gl_device: Simplify GLASM setting logic
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ameerj
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56c30dd9e0
glsl: Simplify FCMP emission
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ameerj
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79d2684261
glsl: Update TessellationControl gl_in
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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e1ed218b41
renderer_opengl: Use ARB_separate_shader_objects
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%!s(int64=5) %!d(string=hai) anos |
ameerj
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fc7bed21b5
shader: Implement ISETP.X
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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bf2956d77a
shader: Avoid usage of C++20 ranges to build in clang
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%!s(int64=5) %!d(string=hai) anos |
ameerj
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94af0a00f6
glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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8c166c68d4
gl_shader_cache: Properly implement asynchronous shaders
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%!s(int64=5) %!d(string=hai) anos |
lat9nq
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49946cf780
shader_recompiler, video_core: Resolve clang errors
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ameerj
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4e4b8775b5
main: Update Shader Cache menu options
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%!s(int64=5) %!d(string=hai) anos |
ameerj
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41493fbe89
renderers: Fix clang formatting
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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2235a51b5d
shader: Manually convert from array<u32> to bitset instead of using bit_cast
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%!s(int64=5) %!d(string=hai) anos |
ameerj
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8390286a89
renderers: Disable async shader compilation
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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be54aad1c4
maxwell_to_vk: Add R16_SNORM
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%!s(int64=5) %!d(string=hai) anos |
lat9nq
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18fb9bdfa8
configure_graphics: Mark SPIR-V as Experimental, Mesa only
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%!s(int64=5) %!d(string=hai) anos |
ameerj
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41c6cb70f9
glsl: Fix tracking of info.uses_shadow_lod
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%!s(int64=5) %!d(string=hai) anos |
ameerj
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11f04f1022
shader: Ignore global memory ops on devices lacking int64 support
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%!s(int64=5) %!d(string=hai) anos |
lat9nq
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55233c2861
vulkan_device: Add missing include algorithm
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ameerj
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7277d7fe96
vulkan_device: Blacklist ampere devices from float16 math
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%!s(int64=5) %!d(string=hai) anos |
ameerj
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57f222c56e
dual_vertex_pass: Clang format
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%!s(int64=5) %!d(string=hai) anos |
ameerj
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dbee32d302
gl_shader_cache: Fixes for async shaders
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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57171b23f9
vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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8722668b3c
emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia
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%!s(int64=5) %!d(string=hai) anos |
lat9nq
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1b27a2b597
configure_graphics: Re-order vulkan device populating
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%!s(int64=5) %!d(string=hai) anos |
lat9nq
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2e5af95541
shader: GCC fmt 8.0.0 fixes
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%!s(int64=5) %!d(string=hai) anos |