Commit History

作者 SHA1 備註 提交日期
  Fernando Sahmkow 3630bfaef3 RasterizerMemory: Add filtering for flushing/invalidation operations. 3 年之前
  Fernando Sahmkow 8d694701bc MacroHLE: Add OpenGL Support 3 年之前
  liamwhite 7f1c6def1f Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer 3 年之前
  Liam 4c42655a2d maxwell3d: full HLE for multi-layer clears 3 年之前
  Feng Chen cb971ad654 video_core: Reimplement inline index buffer binding 3 年之前
  FengChen 2f90694797 video_core: Implement maxwell inline_index method 3 年之前
  FengChen 1f54cd4ac7 video_coare: Reimplementing the maxwell drawing trigger mechanism 3 年之前
  bunnei f5fd6b5c86 DMA & InlineToMemory Engines Rework. 4 年之前
  Fernando Sahmkow bc8b3d225e VideoCore: Refactor fencing system. 4 年之前
  Fernando Sahmkow f350c3d74e Texture cache: Fix the remaining issues with memory mnagement and unmapping. 4 年之前
  Fernando Sahmkow d7990c159e OpenGl: Implement Channels. 4 年之前
  Andrea Pappacoda cdb240f3d4 chore: make yuzu REUSE compliant 4 年之前
  ameerj 1bc7d61b57 video_core: Reduce unused includes 4 年之前
  Fernando Sahmkow 8a6e6465a7 Rasterizer: Refactor inlineToMemory. 4 年之前
  Fernando Sahmkow 4258d515e6 Rasterizer: Implement Inline2Memory Acceleration. 4 年之前
  ReinUsesLisp adb591a757 glasm: Use storage buffers instead of global memory when possible 5 年之前
  ReinUsesLisp eacf18cce9 gl_shader_cache: Rename Program abstractions into Pipeline 5 年之前
  ReinUsesLisp 6bc54e12a0 glasm: Set transform feedback state 5 年之前
  ReinUsesLisp 025b20f96a shader: Move pipeline cache logic to separate files 5 年之前
  ReinUsesLisp c67d64365a shader: Remove old shader management 5 年之前
  Fernando Sahmkow b780d5b5c5 DMAEngine: Accelerate BufferClear 5 年之前
  Fernando Sahmkow be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. 5 年之前
  Fernando Sahmkow 63915bf2de Fence Manager: Add fences on Reference Count. 5 年之前
  Fernando Sahmkow 38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 5 年之前
  ReinUsesLisp 4009ae1da2 bootmanager: Use std::stop_source for stopping emulation 5 年之前
  ameerj 859ba21f6d buffer_cache: Simplify uniform disabling logic 5 年之前
  ReinUsesLisp 0b631f22fc renderer_opengl: Remove interop 5 年之前
  ReinUsesLisp 82c2601555 video_core: Reimplement the buffer cache 5 年之前
  ReinUsesLisp 9764c13d6d video_core: Rewrite the texture cache 5 年之前
  Lioncash f95602f152 video_core: Resolve more variable shadowing scenarios pt.3 5 年之前