История коммитов

Автор SHA1 Сообщение Дата
  Fernando Sahmkow 3630bfaef3 RasterizerMemory: Add filtering for flushing/invalidation operations. 3 лет назад
  Fernando Sahmkow 0f89828073 MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect. 4 лет назад
  Fernando Sahmkow a5a94f52ff MacroHLE: Add MultidrawIndirect HLE Macro. 4 лет назад
  Liam 9737615948 general: fix compile for Apple Clang 3 лет назад
  Liam 4c42655a2d maxwell3d: full HLE for multi-layer clears 3 лет назад
  FengChen 1f54cd4ac7 video_coare: Reimplementing the maxwell drawing trigger mechanism 3 лет назад
  bunnei f5fd6b5c86 DMA & InlineToMemory Engines Rework. 3 лет назад
  Fernando Sahmkow bc8b3d225e VideoCore: Refactor fencing system. 4 лет назад
  Fernando Sahmkow f350c3d74e Texture cache: Fix the remaining issues with memory mnagement and unmapping. 4 лет назад
  Fernando Sahmkow 139ea93512 VideoCore: implement channels on gpu caches. 4 лет назад
  Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 лет назад
  Fernando Sahmkow 8a6e6465a7 Rasterizer: Refactor inlineToMemory. 4 лет назад
  Fernando Sahmkow 4258d515e6 Rasterizer: Implement Inline2Memory Acceleration. 4 лет назад
  ReinUsesLisp c67d64365a shader: Remove old shader management 5 лет назад
  Fernando Sahmkow bc19d28963 accelerateDMA: Fixes and feedback. 5 лет назад
  Fernando Sahmkow be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. 5 лет назад
  Fernando Sahmkow 63915bf2de Fence Manager: Add fences on Reference Count. 5 лет назад
  Fernando Sahmkow 8f9f142956 Texture Cache: Address feedback. 5 лет назад
  Fernando Sahmkow 38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 5 лет назад
  ReinUsesLisp 4009ae1da2 bootmanager: Use std::stop_source for stopping emulation 5 лет назад
  ameerj 859ba21f6d buffer_cache: Simplify uniform disabling logic 5 лет назад
  ReinUsesLisp 82c2601555 video_core: Reimplement the buffer cache 5 лет назад
  ReinUsesLisp 9764c13d6d video_core: Rewrite the texture cache 5 лет назад
  Lioncash 70812ec57b rasterizer_interface: Make use of [[nodiscard]] where applicable 5 лет назад
  ReinUsesLisp 9e87193725 video_core: Remove all Core::System references in renderer 6 лет назад
  ReinUsesLisp fe931ac976 {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers 6 лет назад
  Fernando Sahmkow f616dc0b59 Address Feedback. 6 лет назад
  Fernando Sahmkow b7bc3c2549 FenceManager: Manage syncpoints and rename fences to semaphores. 6 лет назад
  Fernando Sahmkow 4adfc9bb08 Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan. 6 лет назад
  Fernando Sahmkow 165ae823f5 ThreadManager: Sync async reads on accurate gpu. 6 лет назад