Fernando Sahmkow
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33fcec3502
Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it
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6 лет назад |
Lioncash
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60926ac16b
shader_ir: Rename Get/SetTemporal to Get/SetTemporary
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7 лет назад |
ReinUsesLisp
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afa8096df5
shader: Allow tracking of indirect buffers without variable offset
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7 лет назад |
ReinUsesLisp
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d0966b9f7c
shader/texture: Add F16 support for TLDS
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7 лет назад |
ReinUsesLisp
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10a83653ee
decode/texture: Address feedback
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7 лет назад |
ReinUsesLisp
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4e81fc8296
shader: Implement texture buffers
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7 лет назад |
ReinUsesLisp
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bf4dfb3ad4
shader: Use shared_ptr to store nodes and move initialization to file
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7 лет назад |
Lioncash
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e43ba3acd4
video_core/shader/decode/texture: Remove unused variable from GetTld4Code()
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7 лет назад |
Lioncash
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9e15193ef8
shader/decode/texture: Remove unused variable
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7 лет назад |
ReinUsesLisp
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0b91087a1e
shader_ir/texture: Fix sampler const buffer key shift
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7 лет назад |
Fernando Sahmkow
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ef8be408d3
Adapt Bindless to work with AOFFI
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7 лет назад |
Fernando Sahmkow
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492040bd9c
Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
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7 лет назад |
Fernando Sahmkow
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c60b0b8432
Fix TMML
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7 лет назад |
Fernando Sahmkow
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fd4e994de3
Refactor GetTextureCode and GetTexCode to use an optional instead of optional parameters
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7 лет назад |
Fernando Sahmkow
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4841440382
Implement TXQ_B
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7 лет назад |
Fernando Sahmkow
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189bd1980c
Implement TMML_B
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7 лет назад |
Fernando Sahmkow
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ac3ba9a33e
Corrections to TEX_B
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7 лет назад |
Fernando Sahmkow
|
fe392fff24
Unify both sampler types.
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7 лет назад |
Fernando Sahmkow
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e28fd3d0a5
Implement Bindless Samplers and TEX_B in the IR.
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7 лет назад |
Mat M
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da02946f4f
shader_ir/decode: Silent implicit sign conversion warning
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7 лет назад |
ReinUsesLisp
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cb68ce7c2f
shader_ir/decode: Implement AOFFI for TEX and TLD4
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7 лет назад |
ReinUsesLisp
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5ca63d0675
shader/decode: Remove extras from MetaTexture
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7 лет назад |
ReinUsesLisp
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48e6f77c03
shader/decode: Split memory and texture instructions decoding
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7 лет назад |