Commit History

Autor SHA1 Mensaxe Data
  Fernando Sahmkow e5291e2031 TexturePass: Fix clamping of images as this allowed negative indices. %!s(int64=4) %!d(string=hai) anos
  Fernando Sahmkow 3f4444b552 Shader Compiler: avoid overflowed indices on indixed samplers. %!s(int64=4) %!d(string=hai) anos
  ameerj a0365217f5 texture_pass: Fix is_read image qualification %!s(int64=5) %!d(string=hai) anos
  ameerj d36f667bc0 glsl: Address rest of feedback %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 457dda69cc shader: Clang-format secondary textures %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 627161c38e shader: Fix secondary textures %!s(int64=5) %!d(string=hai) anos
  ameerj 7ecc6de56a shader: Implement Int32 SUATOM/SURED %!s(int64=5) %!d(string=hai) anos
  FernandoS27 b541f5e5e3 shader: Implement VertexA stage %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d10cf55353 shader: Implement indexed textures %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp dd860b684c shader: Implement D3D samplers %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 416e1b7441 spirv: Implement image buffers %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST %!s(int64=5) %!d(string=hai) anos
  lat9nq 0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1f3eb601ac shader: Implement texture buffers %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 85795de99f shader: Abstract breadth searches and use the abstraction %!s(int64=5) %!d(string=hai) anos
  FernandoS27 d5bfc63088 shader: Implement ImageGradient %!s(int64=5) %!d(string=hai) anos
  FernandoS27 613b48c4a2 shader,spirv: Implement ImageQueryLod. %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 17063d16a3 shader: Implement TXQ and fix FragDepth %!s(int64=5) %!d(string=hai) anos
  FernandoS27 b5db38f50e shader: Add IR opcode for ImageFetch %!s(int64=5) %!d(string=hai) anos
  FernandoS27 c7c518e280 shader: Implement TLD4 and TLD4_B %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 49e87ea8ab shader: Track first bindless argument instead of the instruction itself %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 71f96fa636 shader: Implement CAL inlining function calls %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3a63fa0477 shader: Partial implementation of LDC %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ab46371247 shader: Initial support for textures and TEX %!s(int64=5) %!d(string=hai) anos