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Morph: Update worker allocation comment

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Ameer J 6 lat temu
rodzic
commit
f49ffdd648
1 zmienionych plików z 1 dodań i 1 usunięć
  1. 1 1
      src/video_core/shader/async_shaders.cpp

+ 1 - 1
src/video_core/shader/async_shaders.cpp

@@ -29,7 +29,7 @@ void AsyncShaders::AllocateWorkers() {
     // Don't use more than MAX_THREADS
     const auto num_workers = std::min(max_worker_count, MAX_THREADS);
 
-    // If we're already have workers queued or don't want to queue workers, ignore
+    // If we already have workers queued, ignore
     if (num_workers == worker_threads.size()) {
         return;
     }