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gl_rasterizer_cache: Invert conditional in LoadGLBuffer()

It's generally easier to follow code using conditionals that operate in
terms of the true case followed by the false case (no chance of
overlooking the exclamation mark).
Lioncash 8 年之前
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e831b80d69
共有 1 個文件被更改,包括 5 次插入5 次删除
  1. 5 5
      src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

+ 5 - 5
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

@@ -456,15 +456,15 @@ void CachedSurface::LoadGLBuffer() {
 
     MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
 
-    if (!params.is_tiled) {
-        const u8* const texture_src_data_end = texture_src_data + copy_size;
-
-        gl_buffer.assign(texture_src_data, texture_src_data_end);
-    } else {
+    if (params.is_tiled) {
         gl_buffer.resize(copy_size);
 
         morton_to_gl_fns[static_cast<size_t>(params.pixel_format)](
             params.width, params.block_height, params.height, gl_buffer.data(), params.addr);
+    } else {
+        const u8* const texture_src_data_end = texture_src_data + copy_size;
+
+        gl_buffer.assign(texture_src_data, texture_src_data_end);
     }
 
     ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height);