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+// Copyright 2021 yuzu Emulator Project
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#include <algorithm>
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+#include <compare>
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+#include <optional>
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+#include <ranges>
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+
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+#include <boost/container/flat_set.hpp>
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+#include <boost/container/small_vector.hpp>
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+
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+#include "shader_recompiler/frontend/ir/basic_block.h"
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+#include "shader_recompiler/frontend/ir/ir_emitter.h"
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+#include "shader_recompiler/frontend/ir/microinstruction.h"
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+#include "shader_recompiler/ir_opt/passes.h"
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+
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+namespace Shader::Optimization {
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+namespace {
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+/// Address in constant buffers to the storage buffer descriptor
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+struct StorageBufferAddr {
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+ auto operator<=>(const StorageBufferAddr&) const noexcept = default;
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+
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+ u32 index;
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+ u32 offset;
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+};
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+
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+/// Block iterator to a global memory instruction and the storage buffer it uses
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+struct StorageInst {
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+ StorageBufferAddr storage_buffer;
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+ IR::Block::iterator inst;
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+};
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+
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+/// Bias towards a certain range of constant buffers when looking for storage buffers
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+struct Bias {
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+ u32 index;
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+ u32 offset_begin;
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+ u32 offset_end;
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+};
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+
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+using StorageBufferSet =
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+ boost::container::flat_set<StorageBufferAddr, std::less<StorageBufferAddr>,
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+ boost::container::small_vector<StorageBufferAddr, 16>>;
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+using StorageInstVector = boost::container::small_vector<StorageInst, 32>;
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+
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+/// Returns true when the instruction is a global memory instruction
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+bool IsGlobalMemory(const IR::Inst& inst) {
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+ switch (inst.Opcode()) {
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+ case IR::Opcode::LoadGlobalS8:
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+ case IR::Opcode::LoadGlobalU8:
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+ case IR::Opcode::LoadGlobalS16:
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+ case IR::Opcode::LoadGlobalU16:
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+ case IR::Opcode::LoadGlobal32:
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+ case IR::Opcode::LoadGlobal64:
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+ case IR::Opcode::LoadGlobal128:
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+ case IR::Opcode::WriteGlobalS8:
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+ case IR::Opcode::WriteGlobalU8:
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+ case IR::Opcode::WriteGlobalS16:
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+ case IR::Opcode::WriteGlobalU16:
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+ case IR::Opcode::WriteGlobal32:
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+ case IR::Opcode::WriteGlobal64:
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+ case IR::Opcode::WriteGlobal128:
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+ return true;
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+ default:
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+ return false;
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+ }
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+}
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+
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+/// Converts a global memory opcode to its storage buffer equivalent
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+IR::Opcode GlobalToStorage(IR::Opcode opcode) {
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+ switch (opcode) {
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+ case IR::Opcode::LoadGlobalS8:
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+ return IR::Opcode::LoadStorageS8;
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+ case IR::Opcode::LoadGlobalU8:
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+ return IR::Opcode::LoadStorageU8;
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+ case IR::Opcode::LoadGlobalS16:
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+ return IR::Opcode::LoadStorageS16;
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+ case IR::Opcode::LoadGlobalU16:
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+ return IR::Opcode::LoadStorageU16;
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+ case IR::Opcode::LoadGlobal32:
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+ return IR::Opcode::LoadStorage32;
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+ case IR::Opcode::LoadGlobal64:
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+ return IR::Opcode::LoadStorage64;
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+ case IR::Opcode::LoadGlobal128:
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+ return IR::Opcode::LoadStorage128;
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+ case IR::Opcode::WriteGlobalS8:
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+ return IR::Opcode::WriteStorageS8;
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+ case IR::Opcode::WriteGlobalU8:
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+ return IR::Opcode::WriteStorageU8;
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+ case IR::Opcode::WriteGlobalS16:
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+ return IR::Opcode::WriteStorageS16;
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+ case IR::Opcode::WriteGlobalU16:
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+ return IR::Opcode::WriteStorageU16;
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+ case IR::Opcode::WriteGlobal32:
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+ return IR::Opcode::WriteStorage32;
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+ case IR::Opcode::WriteGlobal64:
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+ return IR::Opcode::WriteStorage64;
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+ case IR::Opcode::WriteGlobal128:
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+ return IR::Opcode::WriteStorage128;
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+ default:
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+ throw InvalidArgument("Invalid global memory opcode {}", opcode);
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+ }
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+}
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+
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+/// Returns true when a storage buffer address satisfies a bias
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+bool MeetsBias(const StorageBufferAddr& storage_buffer, const Bias& bias) noexcept {
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+ return storage_buffer.index == bias.index && storage_buffer.offset >= bias.offset_begin &&
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+ storage_buffer.offset < bias.offset_end;
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+}
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+
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+/// Ignores a global memory operation, reads return zero and writes are ignored
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+void IgnoreGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
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+ const IR::Value zero{u32{0}};
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+ switch (inst->Opcode()) {
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+ case IR::Opcode::LoadGlobalS8:
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+ case IR::Opcode::LoadGlobalU8:
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+ case IR::Opcode::LoadGlobalS16:
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+ case IR::Opcode::LoadGlobalU16:
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+ case IR::Opcode::LoadGlobal32:
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+ inst->ReplaceUsesWith(zero);
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+ break;
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+ case IR::Opcode::LoadGlobal64:
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+ inst->ReplaceUsesWith(
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+ IR::Value{&*block.PrependNewInst(inst, IR::Opcode::CompositeConstruct2, {zero, zero})});
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+ break;
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+ case IR::Opcode::LoadGlobal128:
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+ inst->ReplaceUsesWith(IR::Value{&*block.PrependNewInst(
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+ inst, IR::Opcode::CompositeConstruct4, {zero, zero, zero, zero})});
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+ break;
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+ case IR::Opcode::WriteGlobalS8:
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+ case IR::Opcode::WriteGlobalU8:
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+ case IR::Opcode::WriteGlobalS16:
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+ case IR::Opcode::WriteGlobalU16:
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+ case IR::Opcode::WriteGlobal32:
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+ case IR::Opcode::WriteGlobal64:
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+ case IR::Opcode::WriteGlobal128:
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+ inst->Invalidate();
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+ break;
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+ default:
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+ throw LogicError("Invalid opcode to ignore its global memory operation {}", inst->Opcode());
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+ }
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+}
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+
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+/// Recursively tries to track the storage buffer address used by a global memory instruction
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+std::optional<StorageBufferAddr> Track(const IR::Value& value, const Bias* bias) {
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+ if (value.IsImmediate()) {
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+ // Immediates can't be a storage buffer
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+ return std::nullopt;
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+ }
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+ const IR::Inst* const inst{value.InstRecursive()};
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+ if (inst->Opcode() == IR::Opcode::GetCbuf) {
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+ const IR::Value index{inst->Arg(0)};
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+ const IR::Value offset{inst->Arg(1)};
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+ if (!index.IsImmediate()) {
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+ // Definitely not a storage buffer if it's read from a non-immediate index
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+ return std::nullopt;
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+ }
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+ if (!offset.IsImmediate()) {
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+ // TODO: Support SSBO arrays
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+ return std::nullopt;
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+ }
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+ const StorageBufferAddr storage_buffer{
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+ .index = index.U32(),
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+ .offset = offset.U32(),
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+ };
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+ if (bias && !MeetsBias(storage_buffer, *bias)) {
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+ // We have to blacklist some addresses in case we wrongly point to them
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+ return std::nullopt;
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+ }
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+ return storage_buffer;
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+ }
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+ // Reversed loops are more likely to find the right result
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+ for (size_t arg = inst->NumArgs(); arg--;) {
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+ if (const std::optional storage_buffer{Track(inst->Arg(arg), bias)}) {
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+ return *storage_buffer;
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+ }
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+ }
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+ return std::nullopt;
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+}
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+
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+/// Collects the storage buffer used by a global memory instruction and the instruction itself
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+void CollectStorageBuffers(IR::Block& block, IR::Block::iterator inst,
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+ StorageBufferSet& storage_buffer_set, StorageInstVector& to_replace) {
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+ // NVN puts storage buffers in a specific range, we have to bias towards these addresses to
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+ // avoid getting false positives
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+ static constexpr Bias nvn_bias{
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+ .index{0},
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+ .offset_begin{0x110},
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+ .offset_end{0x610},
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+ };
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+ // First try to find storage buffers in the NVN address
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+ const IR::U64 addr{inst->Arg(0)};
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+ std::optional<StorageBufferAddr> storage_buffer{Track(addr, &nvn_bias)};
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+ if (!storage_buffer) {
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+ // If it fails, track without a bias
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+ storage_buffer = Track(addr, nullptr);
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+ if (!storage_buffer) {
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+ // If that also failed, drop the global memory usage
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+ IgnoreGlobalMemory(block, inst);
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+ }
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+ }
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+ // Collect storage buffer and the instruction
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+ storage_buffer_set.insert(*storage_buffer);
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+ to_replace.push_back(StorageInst{
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+ .storage_buffer{*storage_buffer},
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+ .inst{inst},
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+ });
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+}
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+
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+/// Tries to track the first 32-bits of a global memory instruction
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+std::optional<IR::U32> TrackLowAddress(IR::IREmitter& ir, IR::Inst* inst) {
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+ // The first argument is the low level GPU pointer to the global memory instruction
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+ const IR::U64 addr{inst->Arg(0)};
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+ if (addr.IsImmediate()) {
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+ // Not much we can do if it's an immediate
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+ return std::nullopt;
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+ }
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+ // This address is expected to either be a PackUint2x32 or a IAdd64
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+ IR::Inst* addr_inst{addr.InstRecursive()};
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+ s32 imm_offset{0};
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+ if (addr_inst->Opcode() == IR::Opcode::IAdd64) {
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+ // If it's an IAdd64, get the immediate offset it is applying and grab the address
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+ // instruction. This expects for the instruction to be canonicalized having the address on
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+ // the first argument and the immediate offset on the second one.
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+ const IR::U64 imm_offset_value{addr_inst->Arg(1)};
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+ if (!imm_offset_value.IsImmediate()) {
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+ return std::nullopt;
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+ }
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+ imm_offset = static_cast<s32>(static_cast<s64>(imm_offset_value.U64()));
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+ const IR::U64 iadd_addr{addr_inst->Arg(0)};
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+ if (iadd_addr.IsImmediate()) {
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+ return std::nullopt;
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+ }
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+ addr_inst = iadd_addr.Inst();
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+ }
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+ // With IAdd64 handled, now PackUint2x32 is expected without exceptions
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+ if (addr_inst->Opcode() != IR::Opcode::PackUint2x32) {
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+ return std::nullopt;
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+ }
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+ // PackUint2x32 is expected to be generated from a vector
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+ const IR::Value vector{addr_inst->Arg(0)};
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+ if (vector.IsImmediate()) {
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+ return std::nullopt;
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+ }
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+ // This vector is expected to be a CompositeConstruct2
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+ IR::Inst* const vector_inst{vector.InstRecursive()};
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+ if (vector_inst->Opcode() != IR::Opcode::CompositeConstruct2) {
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+ return std::nullopt;
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+ }
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+ // Grab the first argument from the CompositeConstruct2, this is the low address.
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+ // Re-apply the offset in case we found one.
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+ const IR::U32 low_addr{vector_inst->Arg(0)};
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+ return imm_offset != 0 ? IR::U32{ir.IAdd(low_addr, ir.Imm32(imm_offset))} : low_addr;
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+}
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+
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+/// Returns the offset in indices (not bytes) for an equivalent storage instruction
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+IR::U32 StorageOffset(IR::Block& block, IR::Block::iterator inst, StorageBufferAddr buffer) {
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+ IR::IREmitter ir{block, inst};
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+ IR::U32 offset;
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+ if (const std::optional<IR::U32> low_addr{TrackLowAddress(ir, &*inst)}) {
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+ offset = *low_addr;
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+ } else {
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+ offset = ir.ConvertU(32, IR::U64{inst->Arg(0)});
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+ }
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+ // Subtract the least significant 32 bits from the guest offset. The result is the storage
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+ // buffer offset in bytes.
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+ const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
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+ return ir.ISub(offset, low_cbuf);
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+}
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+
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+/// Replace a global memory load instruction with its storage buffer equivalent
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+void ReplaceLoad(IR::Block& block, IR::Block::iterator inst, const IR::U32& storage_index,
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+ const IR::U32& offset) {
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+ const IR::Opcode new_opcode{GlobalToStorage(inst->Opcode())};
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+ const IR::Value value{&*block.PrependNewInst(inst, new_opcode, {storage_index, offset})};
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+ inst->ReplaceUsesWith(value);
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+}
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+
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+/// Replace a global memory write instruction with its storage buffer equivalent
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+void ReplaceWrite(IR::Block& block, IR::Block::iterator inst, const IR::U32& storage_index,
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+ const IR::U32& offset) {
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+ const IR::Opcode new_opcode{GlobalToStorage(inst->Opcode())};
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+ block.PrependNewInst(inst, new_opcode, {storage_index, offset, inst->Arg(1)});
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+ inst->Invalidate();
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+}
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+
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+/// Replace a global memory instruction with its storage buffer equivalent
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+void Replace(IR::Block& block, IR::Block::iterator inst, const IR::U32& storage_index,
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+ const IR::U32& offset) {
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+ switch (inst->Opcode()) {
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+ case IR::Opcode::LoadGlobalS8:
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+ case IR::Opcode::LoadGlobalU8:
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+ case IR::Opcode::LoadGlobalS16:
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|
+ case IR::Opcode::LoadGlobalU16:
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|
|
+ case IR::Opcode::LoadGlobal32:
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|
|
+ case IR::Opcode::LoadGlobal64:
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|
|
|
|
+ case IR::Opcode::LoadGlobal128:
|
|
|
|
|
+ return ReplaceLoad(block, inst, storage_index, offset);
|
|
|
|
|
+ case IR::Opcode::WriteGlobalS8:
|
|
|
|
|
+ case IR::Opcode::WriteGlobalU8:
|
|
|
|
|
+ case IR::Opcode::WriteGlobalS16:
|
|
|
|
|
+ case IR::Opcode::WriteGlobalU16:
|
|
|
|
|
+ case IR::Opcode::WriteGlobal32:
|
|
|
|
|
+ case IR::Opcode::WriteGlobal64:
|
|
|
|
|
+ case IR::Opcode::WriteGlobal128:
|
|
|
|
|
+ return ReplaceWrite(block, inst, storage_index, offset);
|
|
|
|
|
+ default:
|
|
|
|
|
+ throw InvalidArgument("Invalid global memory opcode {}", inst->Opcode());
|
|
|
|
|
+ }
|
|
|
|
|
+}
|
|
|
|
|
+} // Anonymous namespace
|
|
|
|
|
+
|
|
|
|
|
+void GlobalMemoryToStorageBufferPass(IR::Block& block) {
|
|
|
|
|
+ StorageBufferSet storage_buffers;
|
|
|
|
|
+ StorageInstVector to_replace;
|
|
|
|
|
+
|
|
|
|
|
+ for (IR::Block::iterator inst{block.begin()}; inst != block.end(); ++inst) {
|
|
|
|
|
+ if (!IsGlobalMemory(*inst)) {
|
|
|
|
|
+ continue;
|
|
|
|
|
+ }
|
|
|
|
|
+ CollectStorageBuffers(block, inst, storage_buffers, to_replace);
|
|
|
|
|
+ }
|
|
|
|
|
+ for (const auto [storage_buffer, inst] : to_replace) {
|
|
|
|
|
+ const auto it{storage_buffers.find(storage_buffer)};
|
|
|
|
|
+ const IR::U32 storage_index{IR::Value{static_cast<u32>(storage_buffers.index_of(it))}};
|
|
|
|
|
+ const IR::U32 offset{StorageOffset(block, inst, storage_buffer)};
|
|
|
|
|
+ Replace(block, inst, storage_index, offset);
|
|
|
|
|
+ }
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+} // namespace Shader::Optimization
|