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SVC: Correct svcWaitForAddress and svcSignalToAddress.

Fernando Sahmkow 6 лет назад
Родитель
Сommit
e4b175ade2

+ 152 - 62
src/core/hle/kernel/address_arbiter.cpp

@@ -7,11 +7,15 @@
 
 #include "common/assert.h"
 #include "common/common_types.h"
+#include "core/arm/exclusive_monitor.h"
 #include "core/core.h"
 #include "core/hle/kernel/address_arbiter.h"
 #include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/kernel.h"
 #include "core/hle/kernel/scheduler.h"
 #include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/time_manager.h"
 #include "core/hle/result.h"
 #include "core/memory.h"
 
@@ -20,6 +24,7 @@ namespace Kernel {
 // Wake up num_to_wake (or all) threads in a vector.
 void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads,
                                  s32 num_to_wake) {
+    auto& time_manager = system.Kernel().TimeManager();
     // Only process up to 'target' threads, unless 'target' is <= 0, in which case process
     // them all.
     std::size_t last = waiting_threads.size();
@@ -29,12 +34,20 @@ void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& wai
 
     // Signal the waiting threads.
     for (std::size_t i = 0; i < last; i++) {
+        if (waiting_threads[i]->GetStatus() != ThreadStatus::WaitArb) {
+            last++;
+            last = std::min(waiting_threads.size(), last);
+            continue;
+        }
+
+        time_manager.CancelTimeEvent(waiting_threads[i].get());
+
         ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
-        waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
+        waiting_threads[i]->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
         RemoveThread(waiting_threads[i]);
+        waiting_threads[i]->WaitForArbitration(false);
         waiting_threads[i]->SetArbiterWaitAddress(0);
         waiting_threads[i]->ResumeFromWait();
-        system.PrepareReschedule(waiting_threads[i]->GetProcessorID());
     }
 }
 
@@ -56,6 +69,7 @@ ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 v
 }
 
 ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
+    SchedulerLock lock(system.Kernel());
     const std::vector<std::shared_ptr<Thread>> waiting_threads =
         GetThreadsWaitingOnAddress(address);
     WakeThreads(waiting_threads, num_to_wake);
@@ -64,6 +78,7 @@ ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
 
 ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
                                                               s32 num_to_wake) {
+    SchedulerLock lock(system.Kernel());
     auto& memory = system.Memory();
 
     // Ensure that we can write to the address.
@@ -71,16 +86,25 @@ ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32
         return ERR_INVALID_ADDRESS_STATE;
     }
 
-    if (static_cast<s32>(memory.Read32(address)) != value) {
-        return ERR_INVALID_STATE;
-    }
+    const std::size_t current_core = system.CurrentCoreIndex();
+    auto& monitor = system.Monitor();
+    u32 current_value;
+    do {
+        monitor.SetExclusive(current_core, address);
+        current_value = memory.Read32(address);
+
+        if (current_value != value) {
+            return ERR_INVALID_STATE;
+        }
+        current_value++;
+    } while (!monitor.ExclusiveWrite32(current_core, address, current_value));
 
-    memory.Write32(address, static_cast<u32>(value + 1));
     return SignalToAddressOnly(address, num_to_wake);
 }
 
 ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
                                                                          s32 num_to_wake) {
+    SchedulerLock lock(system.Kernel());
     auto& memory = system.Memory();
 
     // Ensure that we can write to the address.
@@ -92,29 +116,34 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
     const std::vector<std::shared_ptr<Thread>> waiting_threads =
         GetThreadsWaitingOnAddress(address);
 
-    // Determine the modified value depending on the waiting count.
+    const std::size_t current_core = system.CurrentCoreIndex();
+    auto& monitor = system.Monitor();
     s32 updated_value;
-    if (num_to_wake <= 0) {
-        if (waiting_threads.empty()) {
-            updated_value = value + 1;
-        } else {
-            updated_value = value - 1;
+    do {
+        monitor.SetExclusive(current_core, address);
+        updated_value = memory.Read32(address);
+
+        if (updated_value != value) {
+            return ERR_INVALID_STATE;
         }
-    } else {
-        if (waiting_threads.empty()) {
-            updated_value = value + 1;
-        } else if (waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
-            updated_value = value - 1;
+        // Determine the modified value depending on the waiting count.
+        if (num_to_wake <= 0) {
+            if (waiting_threads.empty()) {
+                updated_value = value + 1;
+            } else {
+                updated_value = value - 1;
+            }
         } else {
-            updated_value = value;
+            if (waiting_threads.empty()) {
+                updated_value = value + 1;
+            } else if (waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
+                updated_value = value - 1;
+            } else {
+                updated_value = value;
+            }
         }
-    }
+    } while (!monitor.ExclusiveWrite32(current_core, address, updated_value));
 
-    if (static_cast<s32>(memory.Read32(address)) != value) {
-        return ERR_INVALID_STATE;
-    }
-
-    memory.Write32(address, static_cast<u32>(updated_value));
     WakeThreads(waiting_threads, num_to_wake);
     return RESULT_SUCCESS;
 }
@@ -136,60 +165,121 @@ ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s
 ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
                                                     bool should_decrement) {
     auto& memory = system.Memory();
+    auto& kernel = system.Kernel();
+    Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
 
-    // Ensure that we can read the address.
-    if (!memory.IsValidVirtualAddress(address)) {
-        return ERR_INVALID_ADDRESS_STATE;
-    }
+    Handle event_handle = InvalidHandle;
+    {
+        SchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
+
+        // Ensure that we can read the address.
+        if (!memory.IsValidVirtualAddress(address)) {
+            lock.CancelSleep();
+            return ERR_INVALID_ADDRESS_STATE;
+        }
+
+        /// TODO(Blinkhawk): Check termination pending.
+
+        s32 current_value = static_cast<s32>(memory.Read32(address));
+        if (current_value >= value) {
+            lock.CancelSleep();
+            return ERR_INVALID_STATE;
+        }
 
-    const s32 cur_value = static_cast<s32>(memory.Read32(address));
-    if (cur_value >= value) {
-        return ERR_INVALID_STATE;
+        s32 decrement_value;
+
+        const std::size_t current_core = system.CurrentCoreIndex();
+        auto& monitor = system.Monitor();
+        do {
+            monitor.SetExclusive(current_core, address);
+            current_value = static_cast<s32>(memory.Read32(address));
+            if (should_decrement) {
+                decrement_value = current_value - 1;
+            } else {
+                decrement_value = current_value;
+            }
+        } while (
+            !monitor.ExclusiveWrite32(current_core, address, static_cast<u32>(decrement_value)));
+
+        // Short-circuit without rescheduling, if timeout is zero.
+        if (timeout == 0) {
+            lock.CancelSleep();
+            return RESULT_TIMEOUT;
+        }
+
+        current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
+        current_thread->SetArbiterWaitAddress(address);
+        InsertThread(SharedFrom(current_thread));
+        current_thread->SetStatus(ThreadStatus::WaitArb);
+        current_thread->WaitForArbitration(true);
     }
 
-    if (should_decrement) {
-        memory.Write32(address, static_cast<u32>(cur_value - 1));
+    if (event_handle != InvalidHandle) {
+        auto& time_manager = kernel.TimeManager();
+        time_manager.UnscheduleTimeEvent(event_handle);
     }
 
-    // Short-circuit without rescheduling, if timeout is zero.
-    if (timeout == 0) {
-        return RESULT_TIMEOUT;
+    {
+        SchedulerLock lock(kernel);
+        if (current_thread->IsWaitingForArbitration()) {
+            RemoveThread(SharedFrom(current_thread));
+            current_thread->WaitForArbitration(false);
+        }
     }
 
-    return WaitForAddressImpl(address, timeout);
+    return current_thread->GetSignalingResult();
 }
 
 ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
     auto& memory = system.Memory();
+    auto& kernel = system.Kernel();
+    Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
 
-    // Ensure that we can read the address.
-    if (!memory.IsValidVirtualAddress(address)) {
-        return ERR_INVALID_ADDRESS_STATE;
-    }
+    Handle event_handle = InvalidHandle;
+    {
+        SchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
+
+        // Ensure that we can read the address.
+        if (!memory.IsValidVirtualAddress(address)) {
+            lock.CancelSleep();
+            return ERR_INVALID_ADDRESS_STATE;
+        }
+
+        /// TODO(Blinkhawk): Check termination pending.
 
-    // Only wait for the address if equal.
-    if (static_cast<s32>(memory.Read32(address)) != value) {
-        return ERR_INVALID_STATE;
+        s32 current_value = static_cast<s32>(memory.Read32(address));
+        if (current_value != value) {
+            lock.CancelSleep();
+            return ERR_INVALID_STATE;
+        }
+
+        // Short-circuit without rescheduling, if timeout is zero.
+        if (timeout == 0) {
+            lock.CancelSleep();
+            return RESULT_TIMEOUT;
+        }
+
+        current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
+        current_thread->SetArbiterWaitAddress(address);
+        InsertThread(SharedFrom(current_thread));
+        current_thread->SetStatus(ThreadStatus::WaitArb);
+        current_thread->WaitForArbitration(true);
     }
 
-    // Short-circuit without rescheduling if timeout is zero.
-    if (timeout == 0) {
-        return RESULT_TIMEOUT;
+    if (event_handle != InvalidHandle) {
+        auto& time_manager = kernel.TimeManager();
+        time_manager.UnscheduleTimeEvent(event_handle);
     }
 
-    return WaitForAddressImpl(address, timeout);
-}
+    {
+        SchedulerLock lock(kernel);
+        if (current_thread->IsWaitingForArbitration()) {
+            RemoveThread(SharedFrom(current_thread));
+            current_thread->WaitForArbitration(false);
+        }
+    }
 
-ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
-    Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
-    current_thread->SetArbiterWaitAddress(address);
-    InsertThread(SharedFrom(current_thread));
-    current_thread->SetStatus(ThreadStatus::WaitArb);
-    current_thread->InvalidateWakeupCallback();
-    current_thread->WakeAfterDelay(timeout);
-
-    system.PrepareReschedule(current_thread->GetProcessorID());
-    return RESULT_TIMEOUT;
+    return current_thread->GetSignalingResult();
 }
 
 void AddressArbiter::HandleWakeupThread(std::shared_ptr<Thread> thread) {
@@ -221,9 +311,9 @@ void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) {
     const auto iter = std::find_if(thread_list.cbegin(), thread_list.cend(),
                                    [&thread](const auto& entry) { return thread == entry; });
 
-    ASSERT(iter != thread_list.cend());
-
-    thread_list.erase(iter);
+    if (iter != thread_list.cend()) {
+        thread_list.erase(iter);
+    }
 }
 
 std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(

+ 0 - 3
src/core/hle/kernel/address_arbiter.h

@@ -73,9 +73,6 @@ private:
     /// Waits on an address if the value passed is equal to the argument value.
     ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
 
-    // Waits on the given address with a timeout in nanoseconds
-    ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
-
     /// Wake up num_to_wake (or all) threads in a vector.
     void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake);
 

+ 0 - 3
src/core/hle/kernel/svc.cpp

@@ -1691,7 +1691,6 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type,
     LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", address,
               type, value, timeout);
 
-    UNIMPLEMENTED();
     // If the passed address is a kernel virtual address, return invalid memory state.
     if (Core::Memory::IsKernelVirtualAddress(address)) {
         LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
@@ -1717,8 +1716,6 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type,
     LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
               address, type, value, num_to_wake);
 
-    UNIMPLEMENTED();
-
     // If the passed address is a kernel virtual address, return invalid memory state.
     if (Core::Memory::IsKernelVirtualAddress(address)) {
         LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);

+ 9 - 0
src/core/hle/kernel/thread.h

@@ -548,6 +548,14 @@ public:
         return global_handle;
     }
 
+    bool IsWaitingForArbitration() const {
+        return waiting_for_arbitration;
+    }
+
+    void WaitForArbitration(bool set) {
+        waiting_for_arbitration = set;
+    }
+
 private:
     friend class GlobalScheduler;
     friend class Scheduler;
@@ -615,6 +623,7 @@ private:
 
     /// If waiting for an AddressArbiter, this is the address being waited on.
     VAddr arb_wait_address{0};
+    bool waiting_for_arbitration{};
 
     /// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
     Handle global_handle = 0;