address_arbiter.cpp 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329
  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <algorithm>
  5. #include <vector>
  6. #include "common/assert.h"
  7. #include "common/common_types.h"
  8. #include "core/arm/exclusive_monitor.h"
  9. #include "core/core.h"
  10. #include "core/hle/kernel/address_arbiter.h"
  11. #include "core/hle/kernel/errors.h"
  12. #include "core/hle/kernel/handle_table.h"
  13. #include "core/hle/kernel/kernel.h"
  14. #include "core/hle/kernel/scheduler.h"
  15. #include "core/hle/kernel/thread.h"
  16. #include "core/hle/kernel/time_manager.h"
  17. #include "core/hle/result.h"
  18. #include "core/memory.h"
  19. namespace Kernel {
  20. // Wake up num_to_wake (or all) threads in a vector.
  21. void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads,
  22. s32 num_to_wake) {
  23. auto& time_manager = system.Kernel().TimeManager();
  24. // Only process up to 'target' threads, unless 'target' is <= 0, in which case process
  25. // them all.
  26. std::size_t last = waiting_threads.size();
  27. if (num_to_wake > 0) {
  28. last = std::min(last, static_cast<std::size_t>(num_to_wake));
  29. }
  30. // Signal the waiting threads.
  31. for (std::size_t i = 0; i < last; i++) {
  32. if (waiting_threads[i]->GetStatus() != ThreadStatus::WaitArb) {
  33. last++;
  34. last = std::min(waiting_threads.size(), last);
  35. continue;
  36. }
  37. time_manager.CancelTimeEvent(waiting_threads[i].get());
  38. ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
  39. waiting_threads[i]->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
  40. RemoveThread(waiting_threads[i]);
  41. waiting_threads[i]->WaitForArbitration(false);
  42. waiting_threads[i]->SetArbiterWaitAddress(0);
  43. waiting_threads[i]->ResumeFromWait();
  44. }
  45. }
  46. AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
  47. AddressArbiter::~AddressArbiter() = default;
  48. ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 value,
  49. s32 num_to_wake) {
  50. switch (type) {
  51. case SignalType::Signal:
  52. return SignalToAddressOnly(address, num_to_wake);
  53. case SignalType::IncrementAndSignalIfEqual:
  54. return IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
  55. case SignalType::ModifyByWaitingCountAndSignalIfEqual:
  56. return ModifyByWaitingCountAndSignalToAddressIfEqual(address, value, num_to_wake);
  57. default:
  58. return ERR_INVALID_ENUM_VALUE;
  59. }
  60. }
  61. ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
  62. SchedulerLock lock(system.Kernel());
  63. const std::vector<std::shared_ptr<Thread>> waiting_threads =
  64. GetThreadsWaitingOnAddress(address);
  65. WakeThreads(waiting_threads, num_to_wake);
  66. return RESULT_SUCCESS;
  67. }
  68. ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
  69. s32 num_to_wake) {
  70. SchedulerLock lock(system.Kernel());
  71. auto& memory = system.Memory();
  72. // Ensure that we can write to the address.
  73. if (!memory.IsValidVirtualAddress(address)) {
  74. return ERR_INVALID_ADDRESS_STATE;
  75. }
  76. const std::size_t current_core = system.CurrentCoreIndex();
  77. auto& monitor = system.Monitor();
  78. u32 current_value;
  79. do {
  80. monitor.SetExclusive(current_core, address);
  81. current_value = memory.Read32(address);
  82. if (current_value != value) {
  83. return ERR_INVALID_STATE;
  84. }
  85. current_value++;
  86. } while (!monitor.ExclusiveWrite32(current_core, address, current_value));
  87. return SignalToAddressOnly(address, num_to_wake);
  88. }
  89. ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
  90. s32 num_to_wake) {
  91. SchedulerLock lock(system.Kernel());
  92. auto& memory = system.Memory();
  93. // Ensure that we can write to the address.
  94. if (!memory.IsValidVirtualAddress(address)) {
  95. return ERR_INVALID_ADDRESS_STATE;
  96. }
  97. // Get threads waiting on the address.
  98. const std::vector<std::shared_ptr<Thread>> waiting_threads =
  99. GetThreadsWaitingOnAddress(address);
  100. const std::size_t current_core = system.CurrentCoreIndex();
  101. auto& monitor = system.Monitor();
  102. s32 updated_value;
  103. do {
  104. monitor.SetExclusive(current_core, address);
  105. updated_value = memory.Read32(address);
  106. if (updated_value != value) {
  107. return ERR_INVALID_STATE;
  108. }
  109. // Determine the modified value depending on the waiting count.
  110. if (num_to_wake <= 0) {
  111. if (waiting_threads.empty()) {
  112. updated_value = value + 1;
  113. } else {
  114. updated_value = value - 1;
  115. }
  116. } else {
  117. if (waiting_threads.empty()) {
  118. updated_value = value + 1;
  119. } else if (waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
  120. updated_value = value - 1;
  121. } else {
  122. updated_value = value;
  123. }
  124. }
  125. } while (!monitor.ExclusiveWrite32(current_core, address, updated_value));
  126. WakeThreads(waiting_threads, num_to_wake);
  127. return RESULT_SUCCESS;
  128. }
  129. ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s32 value,
  130. s64 timeout_ns) {
  131. switch (type) {
  132. case ArbitrationType::WaitIfLessThan:
  133. return WaitForAddressIfLessThan(address, value, timeout_ns, false);
  134. case ArbitrationType::DecrementAndWaitIfLessThan:
  135. return WaitForAddressIfLessThan(address, value, timeout_ns, true);
  136. case ArbitrationType::WaitIfEqual:
  137. return WaitForAddressIfEqual(address, value, timeout_ns);
  138. default:
  139. return ERR_INVALID_ENUM_VALUE;
  140. }
  141. }
  142. ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
  143. bool should_decrement) {
  144. auto& memory = system.Memory();
  145. auto& kernel = system.Kernel();
  146. Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
  147. Handle event_handle = InvalidHandle;
  148. {
  149. SchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
  150. // Ensure that we can read the address.
  151. if (!memory.IsValidVirtualAddress(address)) {
  152. lock.CancelSleep();
  153. return ERR_INVALID_ADDRESS_STATE;
  154. }
  155. /// TODO(Blinkhawk): Check termination pending.
  156. s32 current_value = static_cast<s32>(memory.Read32(address));
  157. if (current_value >= value) {
  158. lock.CancelSleep();
  159. return ERR_INVALID_STATE;
  160. }
  161. s32 decrement_value;
  162. const std::size_t current_core = system.CurrentCoreIndex();
  163. auto& monitor = system.Monitor();
  164. do {
  165. monitor.SetExclusive(current_core, address);
  166. current_value = static_cast<s32>(memory.Read32(address));
  167. if (should_decrement) {
  168. decrement_value = current_value - 1;
  169. } else {
  170. decrement_value = current_value;
  171. }
  172. } while (
  173. !monitor.ExclusiveWrite32(current_core, address, static_cast<u32>(decrement_value)));
  174. // Short-circuit without rescheduling, if timeout is zero.
  175. if (timeout == 0) {
  176. lock.CancelSleep();
  177. return RESULT_TIMEOUT;
  178. }
  179. current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
  180. current_thread->SetArbiterWaitAddress(address);
  181. InsertThread(SharedFrom(current_thread));
  182. current_thread->SetStatus(ThreadStatus::WaitArb);
  183. current_thread->WaitForArbitration(true);
  184. }
  185. if (event_handle != InvalidHandle) {
  186. auto& time_manager = kernel.TimeManager();
  187. time_manager.UnscheduleTimeEvent(event_handle);
  188. }
  189. {
  190. SchedulerLock lock(kernel);
  191. if (current_thread->IsWaitingForArbitration()) {
  192. RemoveThread(SharedFrom(current_thread));
  193. current_thread->WaitForArbitration(false);
  194. }
  195. }
  196. return current_thread->GetSignalingResult();
  197. }
  198. ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
  199. auto& memory = system.Memory();
  200. auto& kernel = system.Kernel();
  201. Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
  202. Handle event_handle = InvalidHandle;
  203. {
  204. SchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
  205. // Ensure that we can read the address.
  206. if (!memory.IsValidVirtualAddress(address)) {
  207. lock.CancelSleep();
  208. return ERR_INVALID_ADDRESS_STATE;
  209. }
  210. /// TODO(Blinkhawk): Check termination pending.
  211. s32 current_value = static_cast<s32>(memory.Read32(address));
  212. if (current_value != value) {
  213. lock.CancelSleep();
  214. return ERR_INVALID_STATE;
  215. }
  216. // Short-circuit without rescheduling, if timeout is zero.
  217. if (timeout == 0) {
  218. lock.CancelSleep();
  219. return RESULT_TIMEOUT;
  220. }
  221. current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
  222. current_thread->SetArbiterWaitAddress(address);
  223. InsertThread(SharedFrom(current_thread));
  224. current_thread->SetStatus(ThreadStatus::WaitArb);
  225. current_thread->WaitForArbitration(true);
  226. }
  227. if (event_handle != InvalidHandle) {
  228. auto& time_manager = kernel.TimeManager();
  229. time_manager.UnscheduleTimeEvent(event_handle);
  230. }
  231. {
  232. SchedulerLock lock(kernel);
  233. if (current_thread->IsWaitingForArbitration()) {
  234. RemoveThread(SharedFrom(current_thread));
  235. current_thread->WaitForArbitration(false);
  236. }
  237. }
  238. return current_thread->GetSignalingResult();
  239. }
  240. void AddressArbiter::HandleWakeupThread(std::shared_ptr<Thread> thread) {
  241. ASSERT(thread->GetStatus() == ThreadStatus::WaitArb);
  242. RemoveThread(thread);
  243. thread->SetArbiterWaitAddress(0);
  244. }
  245. void AddressArbiter::InsertThread(std::shared_ptr<Thread> thread) {
  246. const VAddr arb_addr = thread->GetArbiterWaitAddress();
  247. std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
  248. const auto iter =
  249. std::find_if(thread_list.cbegin(), thread_list.cend(), [&thread](const auto& entry) {
  250. return entry->GetPriority() >= thread->GetPriority();
  251. });
  252. if (iter == thread_list.cend()) {
  253. thread_list.push_back(std::move(thread));
  254. } else {
  255. thread_list.insert(iter, std::move(thread));
  256. }
  257. }
  258. void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) {
  259. const VAddr arb_addr = thread->GetArbiterWaitAddress();
  260. std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
  261. const auto iter = std::find_if(thread_list.cbegin(), thread_list.cend(),
  262. [&thread](const auto& entry) { return thread == entry; });
  263. if (iter != thread_list.cend()) {
  264. thread_list.erase(iter);
  265. }
  266. }
  267. std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
  268. VAddr address) const {
  269. const auto iter = arb_threads.find(address);
  270. if (iter == arb_threads.cend()) {
  271. return {};
  272. }
  273. const std::list<std::shared_ptr<Thread>>& thread_list = iter->second;
  274. return {thread_list.cbegin(), thread_list.cend()};
  275. }
  276. } // namespace Kernel