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shader/shader_ir: Remove unnecessary inline specifiers

constexpr internally links by default, so the inline specifier is
unnecessary.
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Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      src/video_core/shader/shader_ir.h

+ 2 - 2
src/video_core/shader/shader_ir.h

@@ -328,8 +328,8 @@ struct MetaTexture {
     u32 element{};
 };
 
-inline constexpr MetaArithmetic PRECISE = {true};
-inline constexpr MetaArithmetic NO_PRECISE = {false};
+constexpr MetaArithmetic PRECISE = {true};
+constexpr MetaArithmetic NO_PRECISE = {false};
 
 using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>;