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Common: Remove redundant masking in BitField

For the signed case, the shifts already remove the rest of the value, so
ANDing by the mask is redundant.
Yuri Kunde Schlesner 11 tahun lalu
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1 mengubah file dengan 1 tambahan dan 1 penghapusan
  1. 1 1
      src/common/bit_field.h

+ 1 - 1
src/common/bit_field.h

@@ -160,7 +160,7 @@ public:
         if (std::numeric_limits<T>::is_signed)
         {
             std::size_t shift = 8 * sizeof(T)-bits;
-            return (T)(((storage & GetMask()) << (shift - position)) >> shift);
+            return (T)((storage << (shift - position)) >> shift);
         }
         else
         {